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Results: 30



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1Sentient World: Human-Based Procedural Cartography An Experiment in Interative Sketching and Iterative Refining Antonios Liapis1 , Georgios N. Yannakakis1,2 , and Julian Togelius1 1  Center for Computer Games Research

Sentient World: Human-Based Procedural Cartography An Experiment in Interative Sketching and Iterative Refining Antonios Liapis1 , Georgios N. Yannakakis1,2 , and Julian Togelius1 1 Center for Computer Games Research

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Source URL: antoniosliapis.com

Language: English - Date: 2014-12-01 05:19:04
2Proceedings of the SMC6th Sound and Music Computing Conference, 23-25 July 2009, Porto - Portugal  FM4 SOUNDPARK AUDIO-BASED MUSIC RECOMMENDATION IN EVERYDAY USE Martin Gasser Austrian Research Institute

Proceedings of the SMC6th Sound and Music Computing Conference, 23-25 July 2009, Porto - Portugal FM4 SOUNDPARK AUDIO-BASED MUSIC RECOMMENDATION IN EVERYDAY USE Martin Gasser Austrian Research Institute

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Source URL: smcnetwork.org

Language: English - Date: 2011-03-29 11:30:40
3Landscape Automata for Search Based Procedural Content Generation. Daniel Ashlock and Cameron McGuinness Abstract—This study introduces a new representation landscape automata for encoding heightmaps that may be used f

Landscape Automata for Search Based Procedural Content Generation. Daniel Ashlock and Cameron McGuinness Abstract—This study introduces a new representation landscape automata for encoding heightmaps that may be used f

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
4Cone Step Mapping: An Iterative Ray-Heightfield Intersection Algorithm Jonathan “LoneSock” Dummer Introduction This paper presents Cone Step Mapping (CSM), a new approach to the RayHeightfield Intersection problem. C

Cone Step Mapping: An Iterative Ray-Heightfield Intersection Algorithm Jonathan “LoneSock” Dummer Introduction This paper presents Cone Step Mapping (CSM), a new approach to the RayHeightfield Intersection problem. C

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Source URL: lonesock.net

Language: English - Date: 2008-10-29 16:02:39
5Integrated Perception, Mapping, and Footstep Planning for Humanoid Navigation Among 3D Obstacles Daniel Maier Christian Lutz

Integrated Perception, Mapping, and Footstep Planning for Humanoid Navigation Among 3D Obstacles Daniel Maier Christian Lutz

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Source URL: hrl.informatik.uni-freiburg.de

Language: English - Date: 2013-11-08 13:55:39
6Realtime library for procedural generation and rendering of terrains

Realtime library for procedural generation and rendering of terrains

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Source URL: cgg.mff.cuni.cz

Language: English - Date: 2013-08-02 02:31:24
7Designer Worlds: Procedural Generation of Infinite Terrain from USGS Elevation Data Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering

Designer Worlds: Procedural Generation of Infinite Terrain from USGS Elevation Data Ian Parberry Technical Report LARCLaboratory for Recreational Computing Department of Computer Science & Engineering

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Source URL: larc.unt.edu

Language: English - Date: 2013-08-31 17:24:26
8Controlled Procedural Terrain Generation Using Software Agents Jonathon Doran∗ Ian Parberry† Dept. of Computer Science & Engineering University of North Texas January 19, 2010

Controlled Procedural Terrain Generation Using Software Agents Jonathon Doran∗ Ian Parberry† Dept. of Computer Science & Engineering University of North Texas January 19, 2010

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:33
9From Artistry to Automation: A Structured Methodology for Procedural Content Creation

From Artistry to Automation: A Structured Methodology for Procedural Content Creation

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:33
10An Integrated Global GIS and Visual Simulation System Peter Lindstrom David Koller William Ribarsky Larry F. Hodges Augusto Op den Bosch Nick Faust Graphics, Visualization, & Usability Center Georgia Institute of Technol

An Integrated Global GIS and Visual Simulation System Peter Lindstrom David Koller William Ribarsky Larry F. Hodges Augusto Op den Bosch Nick Faust Graphics, Visualization, & Usability Center Georgia Institute of Technol

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Source URL: graphics.stanford.edu

Language: English - Date: 2006-03-22 04:10:06