Texture mapping

Results: 345



#Item
1Lab 3 - Fragment Shaders Support code: /course/cs123/src/labs/lab03  Demo: /course/cs123/bin/cs123_lab03_demo  Intro In Lab 2 you used a vertex shader to transform 3D shapes. But the shapes were just

Lab 3 - Fragment Shaders Support code: /course/cs123/src/labs/lab03  Demo: /course/cs123/bin/cs123_lab03_demo  Intro In Lab 2 you used a vertex shader to transform 3D shapes. But the shapes were just

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Source URL: cs.brown.edu

Language: English - Date: 2015-09-27 16:32:24
2Realistic and Fast Cloud Rendering In Computer Games Niniane Wang Microsoft Corporation∗ 1

Realistic and Fast Cloud Rendering In Computer Games Niniane Wang Microsoft Corporation∗ 1

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Source URL: www.ofb.net

Language: English - Date: 2003-07-24 20:30:20
3PURSUING AUTOMATED CLASSIFICATION OF HISTORIC PHOTOGRAPHIC PAPERS FROM RAKING LIGHT IMAGES C. RICHARD JOHNSON, JR., PAUL MESSIER, WILLIAM A. SETHARES, ANDREW G. KLEIN, CHRISTOPHER BROWN, ANH HOANG DO, P

PURSUING AUTOMATED CLASSIFICATION OF HISTORIC PHOTOGRAPHIC PAPERS FROM RAKING LIGHT IMAGES C. RICHARD JOHNSON, JR., PAUL MESSIER, WILLIAM A. SETHARES, ANDREW G. KLEIN, CHRISTOPHER BROWN, ANH HOANG DO, P

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Source URL: lvdmaaten.github.io

Language: English - Date: 2016-07-16 15:30:43
4Journal of Experimental Psychology: Human Perception and Performance 1989, Vol. 15, No. 4, Copyright 1989 by the American Psychological Association, IncI523/89/S00.75

Journal of Experimental Psychology: Human Perception and Performance 1989, Vol. 15, No. 4, Copyright 1989 by the American Psychological Association, IncI523/89/S00.75

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Source URL: www.cogsci.uci.edu

Language: English - Date: 2005-02-14 15:37:01
5Chapter:36 pm

Chapter:36 pm

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Source URL: www.cs.dartmouth.edu

Language: English - Date: 2012-09-13 18:23:26
6Microsoft Word - stippling.doc

Microsoft Word - stippling.doc

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Source URL: wwwcg.in.tum.de

Language: English - Date: 2011-02-14 03:23:58
7A Diagnostic Test for Error in Categorical Maps Nicholas Chrisman and Marcus Lester  &

A Diagnostic Test for Error in Categorical Maps Nicholas Chrisman and Marcus Lester &

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Source URL: mapcontext.com

Language: English - Date: 2008-08-29 21:38:21
8Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures  1

Efficient Magnification of Bi-Level Textures J. Loviscach: Efficient Magnification of Bi-Level Textures 1

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Source URL: www.j3l7h.de

Language: English - Date: 2008-09-11 16:07:03
9LandInfo Instructions 14 April 2015 The best way to learn to use LandInfo is to try it. This document describes the current minimum requirements to upload a plot and only includes the required elements. The minimum requi

LandInfo Instructions 14 April 2015 The best way to learn to use LandInfo is to try it. This document describes the current minimum requirements to upload a plot and only includes the required elements. The minimum requi

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Source URL: www.landpotential.org

Language: English - Date: 2016-08-02 12:01:44
10INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger  Rüdiger Westermann

INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger Rüdiger Westermann

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Source URL: wwwcg.in.tum.de

Language: English - Date: 2011-02-14 03:23:59