Rasterisation

Results: 236



#Item
191Computing / GLSL / Shader / Multisample anti-aliasing / Pixel buffer / Vertex / Framebuffer Object / Rasterisation / ARB / Computer graphics / OpenGL / Software

R The OpenGL Graphics System: A Specification (Version 4.0 (Core Profile) - March 11, 2010)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
192Software / 3D computer graphics / Image processing / Shading / Multisample anti-aliasing / Shader / Rasterisation / Rendering / GLSL / Computer graphics / OpenGL / Computing

R The OpenGL Graphics System: A Specification (Version 3.0 (with changes marked) - August 11,

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
193Imaging / Shading / Video cards / Nvidia / Shader / Rasterisation / Rendering / Microsoft Direct3D / Texture mapping / Computer graphics / Computing / 3D computer graphics

C:uments and SettingserDocuments Chips PDF Presentationsonday_Conferencern.pdf

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Source URL: www.hotchips.org

Language: English - Date: 2013-07-27 23:43:12
194Texture synthesis / Mipmap / Texture mapping / Rasterisation / Rendering / Texel / OpenGL / Pixel / Ray tracing / Computer graphics / 3D computer graphics / Computing

Stanford Computer Science TR[removed]Order-Independent Texture Synthesis Li-Yi Wei Marc Levoy

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Source URL: graphics.stanford.edu

Language: English - Date: 2002-04-14 14:22:07
195Computer graphics / Shader / Graphics pipeline / OpenGL / Graphics processing unit / Rasterisation / Microsoft Direct3D / GeForce / Radeon R200 / Video cards / Computer hardware / Computing

Programmable graphics pipeline Adapted from Suresh Venkatasubramanian UPenn

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Source URL: www.cs.kent.edu

Language: English - Date: 2008-01-31 13:51:14
196Virtual reality / Graphics hardware / Video cards / Ray tracing / Tree traversal / Rasterisation / GPGPU / Rendering / Tree / Computing / 3D computer graphics / Computer graphics

Interactive k-D Tree GPU Raytracing Daniel Reiter Horn

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Source URL: graphics.stanford.edu

Language: English - Date: 2007-02-08 19:30:05
197Computing / Graphics pipeline / Z-buffering / Rendering / Texture mapping / ATI Technologies / PowerVR / Rasterisation / 3D computer graphics / Computer graphics / Imaging

R Zone Rendering

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Source URL: download.intel.com

Language: English - Date: 2002-05-20 14:02:09
198Gouraud shading / Blinn–Phong shading model / Phong reflection model / Vertex normal / Specular highlight / Rasterisation / Rendering / ARB / Normal / Computer graphics / Shading / Phong shading

Fast Near Phong-Quality Software Shading Tony Barrera

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Source URL: www.cb.uu.se

Language: English - Date: 2005-08-17 11:18:42
199Imaging / Ray tracing / Rendering / Distributed ray tracing / Rasterisation / Ray casting / CPU cache / Volume rendering / OpenRT / 3D computer graphics / Computer graphics / Optics

Graphics Hardware (2002), pp. 1–11 Thomas Ertl, Wolfgang Heidrich, and Michael Doggett (Editors)

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Source URL: graphics.cg.uni-saarland.de

Language: English - Date: 2009-06-17 12:43:51
200Optics / Hidden surface determination / Potentially visible set / Z-buffering / Ray tracing / Rasterisation / Rendering / Binary space partitioning / Path tracing / 3D computer graphics / Computer graphics / Imaging

ENTKERNER: A SYSTEM FOR REMOVAL OF GLOBALLY INVISIBLE TRIANGLES FROM LARGE MESHES

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Source URL: www.imr.sandia.gov

Language: English - Date: 2004-12-21 19:25:35
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