Graphics hardware

Results: 2236



#Item
1Real-Time Skin Rendering on Graphics Hardware Pedro V. Sander* David Gosselin†  Jason L. Mitchell‡

Real-Time Skin Rendering on Graphics Hardware Pedro V. Sander* David Gosselin† Jason L. Mitchell‡

Add to Reading List

Source URL: developer.amd.com

Language: English - Date: 2013-10-25 00:25:52
    2Regular Expression Matching on Graphics Hardware for Intrusion Detection Giorgos Vasiliadis, Michalis Polychronakis, Spiros Antonatos, Sotiris Ioannidis, Evangelos P. Markatos FORTH-ICS, Greece

    Regular Expression Matching on Graphics Hardware for Intrusion Detection Giorgos Vasiliadis, Michalis Polychronakis, Spiros Antonatos, Sotiris Ioannidis, Evangelos P. Markatos FORTH-ICS, Greece

    Add to Reading List

    Source URL: www.rennes.supelec.fr

    Language: English - Date: 2009-10-06 07:22:03
      3THE SYSTEM The 8510/a GRAPHICS COMPUTER SYSTEM consists of the Model 8510 DATA PROCESSOR, with FIS/EIS (Hardware floating point option) a 56K Byte memory/ video controller unit and the Model 8532 Keyboard/ Display. This

      THE SYSTEM The 8510/a GRAPHICS COMPUTER SYSTEM consists of the Model 8510 DATA PROCESSOR, with FIS/EIS (Hardware floating point option) a 56K Byte memory/ video controller unit and the Model 8532 Keyboard/ Display. This

      Add to Reading List

      Source URL: www.bitsavers.org

      Language: English - Date: 2003-07-06 23:44:54
        4WebGL 1.0 API Quick Reference Card  Page 1 WebGL® is a software interface for accessing graphics hardware from within a web browser. Based on OpenGL ES 2.0, WebGL allows a

        WebGL 1.0 API Quick Reference Card Page 1 WebGL® is a software interface for accessing graphics hardware from within a web browser. Based on OpenGL ES 2.0, WebGL allows a

        Add to Reading List

        Source URL: www.khronos.org

        Language: English - Date: 2018-07-03 10:13:47
          5Cg: A system for programming graphics hardware in a C-like language William R. Mark∗ R. Steven Glanville†  The University of Texas at Austin∗

          Cg: A system for programming graphics hardware in a C-like language William R. Mark∗ R. Steven Glanville† The University of Texas at Austin∗

          Add to Reading List

          Source URL: pl887.pairlitesite.com

          - Date: 2003-06-05 21:05:05
            6IMPLEMENTING PERFORMANCE LIBRARIES ON GRAPHICS HARDWARE MATTHEW M TRENTACOSTE Abstract. We propose a simple method to implement floating-point vector math operations and matrix multiplication on graphics hardware, focusi

            IMPLEMENTING PERFORMANCE LIBRARIES ON GRAPHICS HARDWARE MATTHEW M TRENTACOSTE Abstract. We propose a simple method to implement floating-point vector math operations and matrix multiplication on graphics hardware, focusi

            Add to Reading List

            Source URL: matttrent.com

            - Date: 2016-08-24 18:26:15
              7Microsoft Word - AntiAliasingWithPostProcessing.doc

              Microsoft Word - AntiAliasingWithPostProcessing.doc

              Add to Reading List

              Source URL: developer.download.nvidia.com

              Language: English - Date: 2008-04-18 21:32:29
              8TerraNNI: Natural Neighbor Interpolation on 2D and 3D Grids Using a GPU PANKAJ K. AGARWAL, Duke University ALEX BEUTEL, Carnegie Mellon University THOMAS MØLHAVE, SCALGO USA

              TerraNNI: Natural Neighbor Interpolation on 2D and 3D Grids Using a GPU PANKAJ K. AGARWAL, Duke University ALEX BEUTEL, Carnegie Mellon University THOMAS MØLHAVE, SCALGO USA

              Add to Reading List

              Source URL: alexbeutel.com

              Language: English - Date: 2016-07-05 13:03:24
              9Stereo Vision IP Core Data Sheet (v1.3) July 4, 2016 VISION TECHNOLOGIES

              Stereo Vision IP Core Data Sheet (v1.3) July 4, 2016 VISION TECHNOLOGIES

              Add to Reading List

              Source URL: nerian.com

              Language: English - Date: 2016-07-05 05:29:47
              10A Portable High-Productivity Approach to Program Heterogeneous Systems

              A Portable High-Productivity Approach to Program Heterogeneous Systems

              Add to Reading List

              Source URL: www.des.udc.es

              Language: English - Date: 2014-06-30 07:04:48