Gouraud shading

Results: 19



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1

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Source URL: www.ldv.ei.tum.de

Language: English - Date: 2015-03-24 06:02:05
2IMPROVED SHADING PERFORMANCE BY AVOIDING VECTOR NORMALIZATION Anders Hast Creative Media Lab University of Gavle, Kungsbacksvagen 47, S[removed]Gavle, Sweden. [removed]

IMPROVED SHADING PERFORMANCE BY AVOIDING VECTOR NORMALIZATION Anders Hast Creative Media Lab University of Gavle, Kungsbacksvagen 47, S[removed]Gavle, Sweden. [removed]

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Source URL: wscg.zcu.cz

Language: English - Date: 2001-01-11 03:47:00
3Faceting Artifact Analysis for Computer Graphics Lijun Qu Gary W. Meyer Department of Computer Science and Engineering and Digital Technology Center University of Minnesota {lijun,meyer}@cs.umn.edu Abstract

Faceting Artifact Analysis for Computer Graphics Lijun Qu Gary W. Meyer Department of Computer Science and Engineering and Digital Technology Center University of Minnesota {lijun,meyer}@cs.umn.edu Abstract

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Source URL: www.dtc.umn.edu

Language: English - Date: 2012-08-16 12:29:03
4Digitales Video  6. SCANLINE ALGORITHMS Scanline algorithms comprise a special class of geometric transformation techniques that operate only along rows and columns. The purpose for using such algorithms is simplicity: r

Digitales Video 6. SCANLINE ALGORITHMS Scanline algorithms comprise a special class of geometric transformation techniques that operate only along rows and columns. The purpose for using such algorithms is simplicity: r

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Source URL: www.ldv.ei.tum.de

Language: English - Date: 2013-11-26 07:06:06
5Infrared scene capabilities of SHIPIR D.A. Vaitekunas†, O.E. Lawrence W.R. Davis Engineering Limited, 1260 Old Innes Road, Ottawa, Ontario, Canada, K1B 3V3 ABSTRACT A signature model called SHIPIR was developed by W.R.

Infrared scene capabilities of SHIPIR D.A. Vaitekunas†, O.E. Lawrence W.R. Davis Engineering Limited, 1260 Old Innes Road, Ottawa, Ontario, Canada, K1B 3V3 ABSTRACT A signature model called SHIPIR was developed by W.R.

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Source URL: www.davis-eng.com

Language: English - Date: 2012-09-07 11:23:06
6Problem Set 4 CMSC 427 Distributed April 12, 2007 Due: Thursday, April[removed]Programming

Problem Set 4 CMSC 427 Distributed April 12, 2007 Due: Thursday, April[removed]Programming

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Source URL: www.cs.umd.edu

Language: English - Date: 2007-04-12 08:50:41
7Problem Set 4 CMSC 427 Distributed April 12, 2007 Due: Thursday, April[removed]Programming

Problem Set 4 CMSC 427 Distributed April 12, 2007 Due: Thursday, April[removed]Programming

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Source URL: www.cs.umd.edu

Language: English - Date: 2007-04-12 08:50:41
8Polygon Rendering Flat Rendering Goraud Rendering Uses Phong Reflectance  Phong Rendering

Polygon Rendering Flat Rendering Goraud Rendering Uses Phong Reflectance Phong Rendering

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Source URL: www.cs.umd.edu

Language: English - Date: 2007-04-23 12:01:34
9Phong Shading Reformulation for Hardware Renderer Simplification Apple Technical Report #43 Richard F. Lyon Advanced Technology Group Apple Computer, Inc.

Phong Shading Reformulation for Hardware Renderer Simplification Apple Technical Report #43 Richard F. Lyon Advanced Technology Group Apple Computer, Inc.

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Source URL: www.dicklyon.com

Language: English - Date: 2006-06-30 14:43:13
10[removed][removed]Stepping closer to the perfect 3D digital image Kyoji Matsushima and Sumio Nakahara A new technique for producing computer-generated holograms drastically cuts down on computation time and produ

[removed][removed]Stepping closer to the perfect 3D digital image Kyoji Matsushima and Sumio Nakahara A new technique for producing computer-generated holograms drastically cuts down on computation time and produ

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Source URL: web.mit.edu

Language: English - Date: 2014-06-16 12:56:51