Shader

Results: 521



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1Prospects for a more robust, simpler and more efficient shader cross-compilation pipeline in Unity with SPIR-VChristophe Riccio, OpenGL  Democratizing games

Prospects for a more robust, simpler and more efficient shader cross-compilation pipeline in Unity with SPIR-VChristophe Riccio, OpenGL Democratizing games

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Source URL: www.g-truc.net

Language: English - Date: 2015-04-18 18:25:12
    2Grids with shader=faceted interp

    Grids with shader=faceted interp

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    Source URL: pgfplots.sourceforge.net

    - Date: 2012-04-06 09:51:54
      3Grids with shader=faceted

      Grids with shader=faceted

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      Source URL: pgfplots.sourceforge.net

      - Date: 2012-04-06 09:51:45
        4Page 1  Vulkan 1.0 Quick Reference Vulkan® is a graphics and compute API consisting of procedures and functions to specify shader programs, compute kernels, objects,

        Page 1 Vulkan 1.0 Quick Reference Vulkan® is a graphics and compute API consisting of procedures and functions to specify shader programs, compute kernels, objects,

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        Source URL: www.khronos.org

        - Date: 2016-12-22 16:55:58
          5606_Advanced Metal Shader Optimization_Final.key

          606_Advanced Metal Shader Optimization_Final.key

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          Source URL: devstreaming.apple.com

          - Date: 2016-06-16 02:45:22
            6EDA221 – Introduction to Computer Graphics, 2016  Assignment 4 – Water Shader In this assignment you will utilize previously learnt shader techniques to create a water shader. Though fluid mechanics can be simulated

            EDA221 – Introduction to Computer Graphics, 2016 Assignment 4 – Water Shader In this assignment you will utilize previously learnt shader techniques to create a water shader. Though fluid mechanics can be simulated

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            Source URL: fileadmin.cs.lth.se

            - Date: 2016-09-29 04:26:38
              7X-Toon: An Extended Toon Shader Pascal Barla, Jo¨elle Thollot ARTIS GRAVIR/IMAG INRIA∗ Grenoble France (a)

              X-Toon: An Extended Toon Shader Pascal Barla, Jo¨elle Thollot ARTIS GRAVIR/IMAG INRIA∗ Grenoble France (a)

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              Source URL: www.cs.ucr.edu

              - Date: 2014-02-13 18:26:31
                8EDA221 – Introduction to Computer Graphics, 2013  Assignment 4 – Water Shader In this assignment you will utilize previously earned shader techniques to create a water shader. Though fluid mechanics can be simulated

                EDA221 – Introduction to Computer Graphics, 2013 Assignment 4 – Water Shader In this assignment you will utilize previously earned shader techniques to create a water shader. Though fluid mechanics can be simulated

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                Source URL: fileadmin.cs.lth.se

                - Date: 2016-09-29 04:26:21
                  9Shader Programming: What’s Next? Tim Foley An interesting time in graphics programming Many platforms, and even more APIs Vulkan 1.0 released just weeks ago

                  Shader Programming: What’s Next? Tim Foley An interesting time in graphics programming Many platforms, and even more APIs Vulkan 1.0 released just weeks ago

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                  Source URL: developer.download.nvidia.com

                  - Date: 2016-04-06 12:00:57
                    10A-EON Technology  NEWS RELEASE Introducing Warp3D NOVA for AmigaOS 4 Bringing the world of modern 2D/3D shader based graphics to life Cardiff 22nd March, 2016

                    A-EON Technology NEWS RELEASE Introducing Warp3D NOVA for AmigaOS 4 Bringing the world of modern 2D/3D shader based graphics to life Cardiff 22nd March, 2016

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                    Source URL: www.a-eon.com

                    - Date: 2016-03-22 19:55:30