Shadow mapping

Results: 74



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1CS123 Final Project  Stuff we’ll be discussing 1. Project Topics 2. Not Project Topics

CS123 Final Project Stuff we’ll be discussing 1. Project Topics 2. Not Project Topics

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Source URL: cs.brown.edu

Language: English - Date: 2015-11-18 23:36:45
2CE318: High-level Games Development Lecture 4: Cameras, Audio, Lights and Shadows Diego Perez  Office 3A.527

CE318: High-level Games Development Lecture 4: Cameras, Audio, Lights and Shadows Diego Perez Office 3A.527

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Source URL: orb.essex.ac.uk

Language: English - Date: 2015-10-25 08:48:17
3Technical Report Snow Accumulation Abstract Games these days are requiring more and more art time. Schedules are blowing out, an game developers are struggling to meet tight schedules. Any method that can produce good

Technical Report Snow Accumulation Abstract Games these days are requiring more and more art time. Schedules are blowing out, an game developers are struggling to meet tight schedules. Any method that can produce good

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Source URL: developer.download.nvidia.com

Language: English - Date: 2008-04-18 21:33:37
4CSM Scrolling: An acceleration technique for the rendering of cascaded shadow maps Abstract This talk will explain how a bitmap-scrolling technique can be combined with a shadow map caching scheme to significantly increa

CSM Scrolling: An acceleration technique for the rendering of cascaded shadow maps Abstract This talk will explain how a bitmap-scrolling technique can be combined with a shadow map caching scheme to significantly increa

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Source URL: d3cw3dd2w32x2b.cloudfront.net

Language: English - Date: 2012-08-07 18:53:08
5Lighting & Rendering in Maya:  Lights and Shadows with Jeremy Birn 3dRender.com

Lighting & Rendering in Maya: Lights and Shadows with Jeremy Birn 3dRender.com

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Source URL: 3drender.com

Language: English - Date: 2013-11-20 23:42:06
6BEHIND THE SCENES OF  SALAD T

BEHIND THE SCENES OF SALAD T

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Source URL: www.framebox.de

Language: English - Date: 2007-02-24 13:09:28
7Fast Hard and Soft Shadow Generation on Complex Models using Selective Ray Tracing UNC CS Technical Report TR09-004, January 2009 Christian Lauterbach∗

Fast Hard and Soft Shadow Generation on Complex Models using Selective Ray Tracing UNC CS Technical Report TR09-004, January 2009 Christian Lauterbach∗

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2009-07-27 12:29:45
8Sub-Pixel Shadow Mapping Pascal Lecocq Pascal Gautron  Jean-Eudes Marvie

Sub-Pixel Shadow Mapping Pascal Lecocq Pascal Gautron Jean-Eudes Marvie

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Source URL: jmarvie.free.fr

Language: English - Date: 2013-05-01 15:19:19
9Talk description: This talk provides a review of real time shadowing algorithms suitable for soft and area lights sources, and a practical demonstration of real time shadows from rectangular area lights using “back pro

Talk description: This talk provides a review of real time shadowing algorithms suitable for soft and area lights sources, and a practical demonstration of real time shadows from rectangular area lights using “back pro

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Source URL: www.geomerics.com

Language: English - Date: 2014-03-12 04:21:50
10DOP 2011_04  The Art and Craft of HDR Photography How to create quality Photos from high dynamic range Scenes

DOP 2011_04 The Art and Craft of HDR Photography How to create quality Photos from high dynamic range Scenes

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Source URL: www.outbackphoto.com

Language: English - Date: 2011-11-20 18:31:30