Virtual camera system

Results: 65



#Item
1Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments ´ Sebastien Hillaire∗

Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments ´ Sebastien Hillaire∗

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Source URL: cristal.univ-lille.fr

- Date: 2009-05-07 03:11:43
    2Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments ´ Sebastien Hillaire∗

    Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments ´ Sebastien Hillaire∗

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    Source URL: mjolnir.lille.inria.fr

    - Date: 2009-05-07 03:11:43
      3Available online at www.sciencedirect.com  ScienceDirect Procedia CIRP–000 www.elsevier.com/locate/procedia

      Available online at www.sciencedirect.com ScienceDirect Procedia CIRP–000 www.elsevier.com/locate/procedia

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      Source URL: www.uni-ulm.de

      Language: English - Date: 2016-07-06 05:07:10
      4COMPUTATIONAL SPORTS BROADCASTING: AUTOMATED DIRECTOR ASSISTANCE FOR LIVE SPORTS ? Christine Chen, † Oliver Wang, † Simon Heinzle, ‡ Peter Carr, † Aljoscha Smolic, ?† Markus Gross ?

      COMPUTATIONAL SPORTS BROADCASTING: AUTOMATED DIRECTOR ASSISTANCE FOR LIVE SPORTS ? Christine Chen, † Oliver Wang, † Simon Heinzle, ‡ Peter Carr, † Aljoscha Smolic, ?† Markus Gross ?

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      Source URL: www.oliverwang.info

      Language: English - Date: 2015-11-09 18:43:18
      5Virtual Cinematography of Group Scenes using Hierarchical Lines of Actions Kaveh Kardan Henri Casanova

      Virtual Cinematography of Group Scenes using Hierarchical Lines of Actions Kaveh Kardan Henri Casanova

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      Source URL: navet.ics.hawaii.edu

      Language: English - Date: 2008-08-22 16:42:24
      6Incremental Tracking of Human Actions from Multiple Views Masanobu Yamamoto, Akitsugu Sato, Satoshi Kawada, Takuya Kondo and Yoshihiko Osaki Department of Information Engineering, Niigata University 8050 Ikarashi 2-nocho

      Incremental Tracking of Human Actions from Multiple Views Masanobu Yamamoto, Akitsugu Sato, Satoshi Kawada, Takuya Kondo and Yoshihiko Osaki Department of Information Engineering, Niigata University 8050 Ikarashi 2-nocho

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      Source URL: www.vision.ie.niigata-u.ac.jp

      Language: English - Date: 2003-08-04 23:39:46
      7CE318: High-level Games Development Lecture 4: Cameras, Audio, Lights and Shadows Diego Perez  Office 3A.527

      CE318: High-level Games Development Lecture 4: Cameras, Audio, Lights and Shadows Diego Perez Office 3A.527

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      Source URL: orb.essex.ac.uk

      Language: English - Date: 2015-10-25 08:48:17
      8FusionKit: A Generic Toolkit for Skeleton, Marker and Rigid-Body Tracking

      FusionKit: A Generic Toolkit for Skeleton, Marker and Rigid-Body Tracking

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      Source URL: www.uni-ulm.de

      Language: English - Date: 2016-06-22 07:04:02
      9THE AUGMENTED SCENE: INTEGRATING THE MAP AND THE ENVIRONMENT James E. Mower Department of Geography and Planning and Geographic Information System and Remote Sensing Laboratory University at Albany, State University of N

      THE AUGMENTED SCENE: INTEGRATING THE MAP AND THE ENVIRONMENT James E. Mower Department of Geography and Planning and Geographic Information System and Remote Sensing Laboratory University at Albany, State University of N

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      Source URL: mapcontext.com

      Language: English - Date: 2008-08-29 22:38:06
      10Combining Local and Global Optimisation for Virtual Camera Control Paolo Burelli, Student Member, IEEE, and Georgios N. Yannakakis, Member, IEEE Abstract— Controlling a virtual camera in 3D computer games is a complex

      Combining Local and Global Optimisation for Virtual Camera Control Paolo Burelli, Student Member, IEEE, and Georgios N. Yannakakis, Member, IEEE Abstract— Controlling a virtual camera in 3D computer games is a complex

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      Source URL: game.itu.dk

      Language: English - Date: 2010-08-10 12:41:00