3D rendering

Results: 1285



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1A Wireless Software Architecture for Fast 3D Rendering of Agent-Based Multimedia Simulations on Portable Devices S. Cacciaguerra, M. Roccetti, M. Roffilli  A. Lomi

A Wireless Software Architecture for Fast 3D Rendering of Agent-Based Multimedia Simulations on Portable Devices S. Cacciaguerra, M. Roccetti, M. Roffilli A. Lomi

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Source URL: www.cs.unibo.it

Language: English - Date: 2003-12-30 08:42:36
2AUTOMATED EMBROIDERY PROTOTYPE SIMULATION: AN INDEPENDENT STUDY IN 3D COMPUTER GRAPHICS RENDERING Jared Wickman May 14, 2002

AUTOMATED EMBROIDERY PROTOTYPE SIMULATION: AN INDEPENDENT STUDY IN 3D COMPUTER GRAPHICS RENDERING Jared Wickman May 14, 2002

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Source URL: www.cs.binghamton.edu

Language: English - Date: 2006-01-16 13:58:25
    33D Unsharp Masking for Scene Coherent Enhancement Tobias Ritschel Kaleigh Smith  Matthias Ihrke

    3D Unsharp Masking for Scene Coherent Enhancement Tobias Ritschel Kaleigh Smith Matthias Ihrke

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    Source URL: www.rendering.ovgu.de

    - Date: 2018-04-04 02:03:53
      4Businesswoman touching floating gear iconswith her finger 3D rendering

      Businesswoman touching floating gear iconswith her finger 3D rendering

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      Source URL: www.cofrac.fr

      - Date: 2018-02-02 06:26:43
        5EDA221 – Introduction to Computer Graphics, 2016  Assignment 1 – Solar System In this assignment you will be introduced to the basics of 3D rendering and hierarchical transformations. You will use our C++/OpenGL Fram

        EDA221 – Introduction to Computer Graphics, 2016 Assignment 1 – Solar System In this assignment you will be introduced to the basics of 3D rendering and hierarchical transformations. You will use our C++/OpenGL Fram

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        Source URL: fileadmin.cs.lth.se

        - Date: 2016-09-07 08:33:35
          61  2 To set the stage, first I want to mention a few ways that virtual reality rendering differs from the more familiar kind of GPU rendering that real-time 3D apps and

          1 2 To set the stage, first I want to mention a few ways that virtual reality rendering differs from the more familiar kind of GPU rendering that real-time 3D apps and

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          Source URL: developer.download.nvidia.com

          - Date: 2016-04-01 14:33:33
            7Audio Engineering Society  Convention Paper Presented at the 131st Convention 2011 October 20–23 New York, USA The papers at this Convention have been selected on the basis of a submitted abstract and extended precis t

            Audio Engineering Society Convention Paper Presented at the 131st Convention 2011 October 20–23 New York, USA The papers at this Convention have been selected on the basis of a submitted abstract and extended precis t

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            Source URL: www.j3l7h.de

            Language: English - Date: 2012-05-27 05:56:17
            8VISUALISATION TECHNIQUES AND APPLICATIONS WITHIN GIS  Robin A. McLaren Know Edge Ltd 33 Lockharton Avenue Edinburgh EH14 1AY Scotland

            VISUALISATION TECHNIQUES AND APPLICATIONS WITHIN GIS Robin A. McLaren Know Edge Ltd 33 Lockharton Avenue Edinburgh EH14 1AY Scotland

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            Source URL: mapcontext.com

            Language: English - Date: 2008-08-30 00:57:54
            9research highlights DOI: 1 7 Building Volumetric Appearance Models of Fabric Using Micro CT Imaging

            research highlights DOI: 1 7 Building Volumetric Appearance Models of Fabric Using Micro CT Imaging

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            Source URL: rgl.s3.eu-central-1.amazonaws.com

            Language: English - Date: 2016-06-11 19:52:27
            10Automatic Scene Inference for 3D Object Compositing Kevin Karsch1 , Kalyan Sunkavalli2 , Sunil Hadap2 , Nathan Carr2 , Hailin Jin2 , Rafael Fonte1 , Michael Sittig1 David Forsyth1 1 University of Illinois

            Automatic Scene Inference for 3D Object Compositing Kevin Karsch1 , Kalyan Sunkavalli2 , Sunil Hadap2 , Nathan Carr2 , Hailin Jin2 , Rafael Fonte1 , Michael Sittig1 David Forsyth1 1 University of Illinois

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            Source URL: kevinkarsch.com

            Language: English - Date: 2016-05-20 13:48:43