Texture compression

Results: 39



#Item
1DHTC: An Effective DXTC-based HDR Texture Compression Scheme Wen Sun1,2 Yan Lu1 Feng Wu1 Shipeng Li1  1 Microsoft Research Asia 2 University of Science and Technology of China

DHTC: An Effective DXTC-based HDR Texture Compression Scheme Wen Sun1,2 Yan Lu1 Feng Wu1 Shipeng Li1 1 Microsoft Research Asia 2 University of Science and Technology of China

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Source URL: www.graphicshardware.org

Language: English - Date: 2008-07-10 12:03:14
    2New Rate Distortion Bounds for Natural Videos Based on a Texture Dependent Correlation Model in the Spatial-Temporal Domain Jing Hu and Jerry D. Gibson Department of Electrical and Computer Engineering University of Cali

    New Rate Distortion Bounds for Natural Videos Based on a Texture Dependent Correlation Model in the Spatial-Temporal Domain Jing Hu and Jerry D. Gibson Department of Electrical and Computer Engineering University of Cali

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    Source URL: vivonets.ece.ucsb.edu

    Language: English - Date: 2008-11-19 20:47:40
    3Diplomarbeit  Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008

    Diplomarbeit Efficient Compression and Rendering in a Client-Server setting Fabian Giesen Mai 2008

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    Source URL: www.farbrausch.de

    Language: English - Date: 2008-05-25 15:27:03
    4Effective OpenGL 13 August 2016, Christophe Riccio Table of Contents 0. Cross platform support

    Effective OpenGL 13 August 2016, Christophe Riccio Table of Contents 0. Cross platform support

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    Source URL: www.g-truc.net

    Language: English - Date: 2016-08-13 17:21:17
    5January 29, 2002 9:46 WSPC/115-IJPRAIInternational Journal of Pattern Recognition and Artificial Intelligence Vol. 16, No–25

    January 29, 2002 9:46 WSPC/115-IJPRAIInternational Journal of Pattern Recognition and Artificial Intelligence Vol. 16, No–25

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    Source URL: debut.cis.nctu.edu.tw

    Language: English - Date: 2013-07-12 03:09:44
    6Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney†

    Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney†

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    Source URL: fileadmin.cs.lth.se

    Language: English - Date: 2005-09-16 04:38:39
    7Visual Comput: 1–8 DOIs00371Sashi Kumar Penta P.J. Narayanan

    Visual Comput: 1–8 DOIs00371Sashi Kumar Penta P.J. Narayanan

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    Source URL: cvit.iiit.ac.in

    Language: English - Date: 2015-08-05 23:55:39
    8New Block-Based Local-Texture-Dependent Correlation Model of Digitized Natural Video Jing Hu and Jerry D. Gibson Department of Electrical and Computer Engineering University of California, Santa Barbara, California 93106

    New Block-Based Local-Texture-Dependent Correlation Model of Digitized Natural Video Jing Hu and Jerry D. Gibson Department of Electrical and Computer Engineering University of California, Santa Barbara, California 93106

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    Source URL: vivonets.ece.ucsb.edu

    Language: English - Date: 2007-01-16 20:17:42
    9New Rate Distortion Bounds for Natural Videos Based on a Texture Dependent Correlation Model Jing Hu Digital Signal Processing Group Cisco Systems

    New Rate Distortion Bounds for Natural Videos Based on a Texture Dependent Correlation Model Jing Hu Digital Signal Processing Group Cisco Systems

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    Source URL: vivonets.ece.ucsb.edu

    Language: English - Date: 2009-03-17 22:29:55
    10OpenGL 4.2 review 08 August 2011, Christophe Riccio Copyright © 2005–2011, G-Truc Creation  Introduction

    OpenGL 4.2 review 08 August 2011, Christophe Riccio Copyright © 2005–2011, G-Truc Creation Introduction

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    Source URL: www.g-truc.net

    Language: English - Date: 2014-05-14 18:33:19