Shading

Results: 1301



#Item
411Visual effects / Computer graphics / Optics / Video game design / Wire-frame model / 3D modeling / Shading / Rendering / Pinhole camera model / 3D computer graphics / Imaging / Virtual reality

Draw Guide Chapter 7 Working with 3D Objects This PDF is designed to be read onscreen, two pages at a time. If you want to print a copy, your PDF viewer should have an option for printing two pages on one sheet of paper

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Source URL: wiki.openoffice.org

Language: English - Date: 2011-01-14 01:31:14
412Optics / Catmull–Clark subdivision surface / Subdivision surface / Polygon mesh / Tessellation / Level of detail / Vertex / Shading / 3D modeling / 3D computer graphics / Geometry / Numerical analysis

Rapid Evaluation of Catmull-Clark Subdivision Surfaces Jeffrey Bolz ¨ Peter Schroder

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Source URL: www.multires.caltech.edu

Language: English - Date: 2006-06-13 11:25:03
413Sequence container / Computing / Software / Shader / Shading / High Level Shader Language

Updates to Geometric Tools Engine Version 1.6 Each subsection has a list of changes that occurred to the version number mention in that section. Those changes were rolled up into the zip file that was posted for the next

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Source URL: www.geometrictools.com

Language: English - Date: 2015-04-05 03:06:50
414PhotoRealistic RenderMan / Shading / Maya Embedded Language / Shader / 3D computer graphics / RenderMan / Computer graphics

RenderMan Forums - Installi...

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Source URL: msawtell.com

Language: English - Date: 2009-04-20 10:57:58
415Computing / Rendering / OpenGL / Z-buffering / Graphics pipeline / 3D modeling / Computer animation / Shading / Shader / 3D computer graphics / Computer graphics / Imaging

Edge-Enhancement – An Algorithm for Real-Time Non-Photorealistic Rendering Marc Nienhaus Juergen Doellner

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Source URL: wscg.zcu.cz

Language: English - Date: 2003-01-02 07:15:50
416Mind / 3D computer graphics / Vision / Rendering / Facet / Contrast / Gouraud shading / Computer graphics / Phong shading / Geometry / Shading / Virtual reality

Faceting Artifact Analysis for Computer Graphics Lijun Qu Gary W. Meyer Department of Computer Science and Engineering and Digital Technology Center University of Minnesota {lijun,meyer}@cs.umn.edu Abstract

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Source URL: www.dtc.umn.edu

Language: English - Date: 2012-08-16 12:29:03
417OpenGL / Virtual reality / GPGPU / Graphics hardware / Shading / Shader / Cg / BrookGPU / High Level Shader Language / Computing / Computer graphics / Software

Microsoft PowerPoint - 07.houston-high-level-languages.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 17:45:17
418Computer graphics / Geometrical optics / Radiometry / Bidirectional reflectance distribution function / Oren–Nayar reflectance model / Gloss / Blinn–Phong shading model / Diffuse reflection / Albedo / Optics / Shading / Electromagnetic radiation

Physically-Based Shading at Disney by Brent Burley, Walt Disney Animation Studios [Revised Aug 31, 2012. Corrected normalization factor in Equation 4.] 1

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Source URL: disney-animation.s3.amazonaws.com

Language: English - Date: 2012-11-17 14:08:42
419Shading / Visual effects / Texture mapping / Normal mapping / Computer representation of surfaces / Non-uniform rational B-spline / 3D modeling / Vertex / Polygon mesh / Computer graphics / 3D computer graphics / Virtual reality

Efficient NURBS Rendering using View-Dependent LOD and Normal Maps Michael Guthe Reinhard Klein

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Source URL: wscg.zcu.cz

Language: English - Date: 2002-12-12 04:39:48
420Visual arts / Shading / Computer animation / Vertex / Vibration / Texture / Rendering / Tree / Shader / 3D computer graphics / Computer graphics / Physics

EUROGRAPHICS[removed]P. Dutré and M. Stamminger (Guest Editors) Volume[removed]), Number 2 Physically Guided Animation of Trees

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 2008-12-09 10:11:04
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