Ray-tracing hardware

Results: 29



#Item
1Hybrid Scheduling for Realistic Image Synthesis Erik Reinhard1 Alan Chalmers1 Frederik W. Jansen2 Abstract Rendering a single high quality image may take several hours, or even days. The complexity of both the model and

Hybrid Scheduling for Realistic Image Synthesis Erik Reinhard1 Alan Chalmers1 Frederik W. Jansen2 Abstract Rendering a single high quality image may take several hours, or even days. The complexity of both the model and

Add to Reading List

Source URL: www.cg.its.tudelft.nl

Language: English - Date: 2007-08-03 10:27:48
2POWERFUL. FLEXIBLE. SCALABLE. NVIDIA QUADRO VCA ®  ®

POWERFUL. FLEXIBLE. SCALABLE. NVIDIA QUADRO VCA ® ®

Add to Reading List

Source URL: images.nvidia.com

Language: English - Date: 2016-08-05 05:18:11
3A GPU Ray Tracer for Modeling Electromagnetic Scattering from the Human Body Kate Williams, Borja González-Valdés, Zhongliang Chen, Luis Tirado, José Ángel Martínez- Lorenzo, Carey Rappaport; Contact: williams.ka@hu

A GPU Ray Tracer for Modeling Electromagnetic Scattering from the Human Body Kate Williams, Borja González-Valdés, Zhongliang Chen, Luis Tirado, José Ángel Martínez- Lorenzo, Carey Rappaport; Contact: williams.ka@hu

Add to Reading List

Source URL: www.northeastern.edu

Language: English - Date: 2013-10-03 15:08:15
4EUROGRAPHICSD. Cohen-Or and P. Slavík (Guest Editors) Volume), Number 3  Highly Parallel Fast KD-tree Construction for Interactive

EUROGRAPHICSD. Cohen-Or and P. Slavík (Guest Editors) Volume), Number 3 Highly Parallel Fast KD-tree Construction for Interactive

Add to Reading List

Source URL: cygwin.lukasz.dk

Language: English - Date: 2009-01-27 16:22:46
5RayCore: A ray-tracing hardware architecture for mobile devices JAE-HO NAH Sejong University and University of North Carolina at Chapel Hill and HYUCK-JOO KWON and DONG-SEOK KIM

RayCore: A ray-tracing hardware architecture for mobile devices JAE-HO NAH Sejong University and University of North Carolina at Chapel Hill and HYUCK-JOO KWON and DONG-SEOK KIM

Add to Reading List

Source URL: gamma.cs.unc.edu

Language: English - Date: 2014-05-02 04:54:08
6University of Applied Sciences Basel (FHBB) Diploma Thesis DA07 0405 RayTracing on GPU Ray Tracing on GPU

University of Applied Sciences Basel (FHBB) Diploma Thesis DA07 0405 RayTracing on GPU Ray Tracing on GPU

Add to Reading List

Source URL: gpurt.sourceforge.net

Language: English - Date: 2005-01-19 14:30:52
7Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Photon Mapping on Programmable Graphics Hardware Timothy J. Purcell1 , Craig Donner2 , Mike Cammarano1 , Henrik Wann Jensen2 and Pat Hanra

Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Photon Mapping on Programmable Graphics Hardware Timothy J. Purcell1 , Craig Donner2 , Mike Cammarano1 , Henrik Wann Jensen2 and Pat Hanra

Add to Reading List

Source URL: graphics.ucsd.edu

Language: English - Date: 2003-08-22 15:59:28
8要突出到了1024就干不了了

要突出到了1024就干不了了

Add to Reading List

Source URL: luebke.us

Language: English - Date: 2014-07-11 01:12:17
9Microsoft PowerPoint - L.buck.vis04.raymolc.ppt

Microsoft PowerPoint - L.buck.vis04.raymolc.ppt

Add to Reading List

Source URL: gpgpu.org

Language: English - Date: 2009-04-05 17:42:55
10Interactive Depth of Field Using Simulated Diffusion on a GPU Michael Kass, Pixar Animation Studios Aaron Lefohn, U.C. Davis John Owens, U.C. Davis  Figure 1: Top: Pinhole camera image from an upcoming feature film. Bott

Interactive Depth of Field Using Simulated Diffusion on a GPU Michael Kass, Pixar Animation Studios Aaron Lefohn, U.C. Davis John Owens, U.C. Davis Figure 1: Top: Pinhole camera image from an upcoming feature film. Bott

Add to Reading List

Source URL: www.klayge.org

Language: English - Date: 2012-07-23 02:34:43