Rasterisation

Results: 236



#Item
31Computer graphics / Barycentric coordinate system / Rasterisation / Shader / Simplex / Polygon / Vertex / Tetrahedron / Tessellation / Geometry / 3D computer graphics / Imaging

Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction Ofri Sadowsky Jonathan D. Cohen

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Source URL: www.cs.jhu.edu

Language: English - Date: 2005-08-05 17:14:28
32Multivariate interpolation / Computing / Graphic design / Graphics file formats / Vector graphics / 3D modeling / Rasterisation / Subdivision surface / Vectorization / 3D computer graphics / Computer graphics / Imaging

1858 IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 18,

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Source URL: web.engr.illinois.edu

Language: English - Date: 2013-03-26 17:11:41
33Computing / Collision detection / Rasterisation / Z-buffering / Rendering / Bounding volume hierarchy / Bounding volume / Graphics pipeline / Graphics processing unit / 3D computer graphics / Computer graphics / Imaging

Fast and Reliable Collision Culling using Graphics Hardware Naga K. Govindaraju Ming C. Lin

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2004-11-19 14:02:08
34Geometrical optics / Wave mechanics / Potentially visible set / Hidden surface determination / Diffraction / Ray tracing / Radiosity / Rasterisation / Reflection / Optics / 3D computer graphics / Physics

Fast Geometric Sound Propagation with Finite-Edge Diffraction Lakulish Antani∗ Anish Chandak† Micah Taylor‡

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2009-12-26 03:43:28
35Software / Video game development / Virtual reality / Collision detection / Potentially visible set / Z-buffering / Ming C. Lin / Rasterisation / Pruning / 3D computer graphics / Computer graphics / Computing

Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) CULLIDE: Interactive Collision Detection Between Complex Models in Large Environments using Graphics Hardware Naga K. Govindaraju, Stephan

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2004-01-22 22:34:09
36Scanline rendering / Z-buffering / Gouraud shading / 3D modeling / Image scaling / Rasterisation / Computer graphics / 3D computer graphics / Texture mapping

PDF Document

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Source URL: www.ldv.ei.tum.de

Language: English - Date: 2015-03-24 06:02:05
37Displacement mapping / 3D modeling / Procedural generation / Rendering / Shader / Bounding volume / Normal mapping / Texture mapping / Rasterisation / 3D computer graphics / Computer graphics / Imaging

perPixelGeometryGeneration.pdf

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Source URL: gautron.pascal.free.fr

Language: English - Date: 2011-06-12 18:25:31
38Graphics hardware / Shading / Virtual reality / OpenGL / Shader / Microsoft Direct3D / Rasterisation / Rendering / Vertex pipeline / Computer graphics / Computing / 3D computer graphics

University of West Bohemia in Pilsen Department of Computer Science and Engineering Univerzitní Pilsen Czech Republic

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Source URL: holo.zcu.cz

Language: English - Date: 2010-12-20 06:04:31
39Computing / Computer graphics / GeForce 3 Series / GeForce 2 Series / OpenGL / GeForce / Anisotropic filtering / Shader / Rasterisation / Video cards / Nvidia / Computer hardware

John Carmack Archive - .planhttp://www.team5150.com/~andrew/carmack March 18, 2007 Contents

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Source URL: floodyberry.com

Language: English - Date: 2002-05-16 09:02:25
40Geometry / Image processing / Shading / Rasterisation / Video signal / Shadow mapping / Rendering / Texel / Pixel / Computer graphics / 3D computer graphics / Imaging

Sub-Pixel Shadow Mapping Pascal Lecocq Pascal Gautron Jean-Eudes Marvie

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Source URL: jmarvie.free.fr

Language: English - Date: 2013-05-01 15:19:19
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