Z-buffering

Results: 86



#Item
41A Heterogeneous Multiprocessor Graphics System Using Processor-Enhanced Memories1 Henry Fuchs, John Poulton, John Eyles, Trey Greer, Jack Goldfeather2, David Ellsworth, Steve Molnar, Greg Turk, Brice Tebbs, Laura Israel

A Heterogeneous Multiprocessor Graphics System Using Processor-Enhanced Memories1 Henry Fuchs, John Poulton, John Eyles, Trey Greer, Jack Goldfeather2, David Ellsworth, Steve Molnar, Greg Turk, Brice Tebbs, Laura Israel

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Source URL: www.cs.unc.edu

Language: English - Date: 1998-06-11 15:47:38
42Oblique Projector Rendering on Planar Surfaces for a Tracked User Ramesh Raskar University of North Carolina at Chapel Hill Projectors are typically mounted so that their optical axis is perpendicular to the planar displ

Oblique Projector Rendering on Planar Surfaces for a Tracked User Ramesh Raskar University of North Carolina at Chapel Hill Projectors are typically mounted so that their optical axis is perpendicular to the planar displ

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-02-27 02:01:00
43Geometry / 3dfx Interactive / Cartesian coordinate system / 3D projection / OpenGL / Vertex / Z-buffering / Rendering / Graphics processing unit / 3D computer graphics / Computer graphics / Computing

DOC Document

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Source URL: www.robertwrose.com

Language: English - Date: 2002-12-23 01:16:26
44Visibility Culling using Hierarchical Occlusion Maps Hansong Zhang Dinesh Manocha  Tom Hudson

Visibility Culling using Hierarchical Occlusion Maps Hansong Zhang Dinesh Manocha Tom Hudson

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Source URL: www.cs.unc.edu

Language: English - Date: 2002-08-23 10:41:50
45Parallax Photography: Creating 3D Cinematic Effects from Stills Ke Colin Zheng Alex Colburn  Aseem Agarwala

Parallax Photography: Creating 3D Cinematic Effects from Stills Ke Colin Zheng Alex Colburn Aseem Agarwala

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Source URL: grail.cs.washington.edu

Language: English - Date: 2009-05-07 17:01:39
46CASTING CURVED SHADOWS ON CURVED SURFACES Lance Williams Computer Graphics Lab New York Institute of Technology Old Westbury, New York 11568

CASTING CURVED SHADOWS ON CURVED SURFACES Lance Williams Computer Graphics Lab New York Institute of Technology Old Westbury, New York 11568

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-09-08 15:40:13
47Deep Shadow Maps Tom Lokovic Eric Veach  Pixar Animation Studios

Deep Shadow Maps Tom Lokovic Eric Veach Pixar Animation Studios

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Source URL: graphics.stanford.edu

Language: English - Date: 2000-06-21 00:30:06
48Surface visibility probabilities in 3D cluttered scenes Michael S. Langer School of Computer Science, McGill University Montreal, H3A2A7, Canada email:[removed]

Surface visibility probabilities in 3D cluttered scenes Michael S. Langer School of Computer Science, McGill University Montreal, H3A2A7, Canada email:[removed]

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Source URL: www.cim.mcgill.ca

Language: English - Date: 2009-01-29 13:12:22
49Exponential Shadow Maps Thomas Annen∗ Tom Mertens†  Hans-Peter Seidel‡

Exponential Shadow Maps Thomas Annen∗ Tom Mertens† Hans-Peter Seidel‡

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Source URL: research.edm.uhasselt.be

Language: English - Date: 2008-05-27 10:42:39
50Pacific Graphics[removed]Short Papers Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes

Pacific Graphics[removed]Short Papers Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes

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Source URL: graphics.cs.aueb.gr

Language: English - Date: 2013-09-14 08:30:01