Reyes rendering

Results: 10



#Item
1Rendering / 3D modeling / Catmull–Clark subdivision surface / Tessellation / Computer representation of surfaces / Subdivision surface / Vision / Visual arts / 3D computer graphics / Optics / Reyes rendering

Memory-efficient Adaptive Subdivision for Software Rendering on the GPU Marshall Plan Scholarship End Report Thomas Weber Vienna University of Technology April 30, 2014

Add to Reading List

Source URL: www.marshallplan.at

Language: English - Date: 2015-02-11 07:18:42
2Shading / Pipeline / Micropolygon / Optics / Reyes rendering / Shader / 3D computer graphics / Imaging / Rendering

Real-Time Reyes Programmable Pipelines and Research Challenges Anjul Patney University of California, Davis

Add to Reading List

Source URL: idav.ucdavis.edu

Language: English - Date: 2008-12-15 17:24:24
3RenderMan / 3D graphics software / Shading / RenderMan Interface Specification / Rendering / Radiosity / RenderMan Shading Language / Reyes rendering / Shading language / Computer graphics / 3D computer graphics / Imaging

Reference: Gritz, Larry and James K. Hahn, “BMRT: A Global Illumination Implementation of the RenderMan Standard,” Journal of Graphics Tools, Vol. 1, No. 3, ppBMRT: A Global Illumination Implementatio

Add to Reading List

Source URL: www.siggraph.org

Language: English - Date: 2001-06-26 13:58:57
4Computing / Graphics hardware / Video cards / Nvidia / Graphics processing unit / Framebuffer / Rendering / GeForce 6 Series / Shader / Computer graphics / 3D computer graphics / Virtual reality

Real-Time Reyes-Style Adaptive Surface Subdivision Anjul Patney, John Owens University of California, Davis Offline Rendering

Add to Reading List

Source URL: idav.ucdavis.edu

Language: English - Date: 2008-10-19 04:59:01
5Shading / Pipeline / Micropolygon / Optics / Reyes rendering / Shader / 3D computer graphics / Imaging / Rendering

Real-Time Reyes Programmable Pipelines and Research Challenges Anjul Patney University of California, Davis

Add to Reading List

Source URL: sa08.idav.ucdavis.edu

Language: English - Date: 2008-12-19 17:54:11
6Volume rendering / Rendering / Graphics pipeline / Z-buffering / Framebuffer / Pixel / Graphics processing unit / Reyes rendering / Software rendering / 3D computer graphics / Computer graphics / Imaging

A Heterogeneous Multiprocessor Graphics System Using Processor-Enhanced Memories1 Henry Fuchs, John Poulton, John Eyles, Trey Greer, Jack Goldfeather2, David Ellsworth, Steve Molnar, Greg Turk, Brice Tebbs, Laura Israel

Add to Reading List

Source URL: www.cs.unc.edu

Language: English - Date: 1998-06-11 15:47:38
7Imaging / Rendering / Ambient occlusion / Shader / Lighting / Subsurface scattering / 3D rendering / Reyes rendering / Computer graphics / 3D computer graphics / Shading

interactive cinematic lighting fabiopellacini joint work with M. Hasan (Cornell), K. Bala (Cornell), K. Vidimce et al. (Pixar) disclaimer:

Add to Reading List

Source URL: s08.idav.ucdavis.edu

Language: English - Date: 2008-08-14 11:28:23
8Ray tracing / Rendering / Distributed ray tracing / Shadow mapping / Radiosity / Shadow volume / Reyes rendering / Attenuation / Pixel / 3D computer graphics / Computer graphics / Imaging

Efficient Image-Based Methods for Rendering Soft Shadows Maneesh Agrawala Pixar Animation Studios Ravi Ramamoorthi Stanford University∗

Add to Reading List

Source URL: graphics.stanford.edu

Language: English - Date: 2000-04-21 17:35:24
9Graphics pipeline / Rendering / Parallel rendering / Spatial anti-aliasing / Rasterisation / Geometry pipelines / RenderMan / Pixel / Reyes rendering / 3D computer graphics / Computer graphics / Imaging

PDF Document

Add to Reading List

Source URL: www.cs.cmu.edu

Language: English - Date: 2011-11-28 12:19:58
10Graphics software / RenderMan / 3Delight / Shading / Reyes rendering / Rendering / Houdini / Shadeop / Shader / 3D graphics software / Computer graphics / 3D computer graphics

PDF Document

Add to Reading List

Source URL: www.3delight.com

Language: English - Date: 2011-01-29 03:15:34
UPDATE