Shader

Results: 521



#Item
171ATI Technologies Inc.  The Radeon X1000 Series Programming Guide Revision: 1.1 Created: Mar. 2006

ATI Technologies Inc. The Radeon X1000 Series Programming Guide Revision: 1.1 Created: Mar. 2006

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Source URL: developer.amd.com

Language: English - Date: 2013-10-25 00:23:13
172iii  Table of Contents Introduction .................................................................................................................................................. 1 Chapter 1: Development Tools for th

iii Table of Contents Introduction .................................................................................................................................................. 1 Chapter 1: Development Tools for th

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Source URL: www.pangeasoft.net

Language: English - Date: 2007-06-16 12:47:31
173Practical Implementation of Dual Parabloid Shadow Maps Brian Osman∗ Vicarious Visions Activision  Mike Bukowski†

Practical Implementation of Dual Parabloid Shadow Maps Brian Osman∗ Vicarious Visions Activision Mike Bukowski†

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:14:36
174Journal of Virtual Reality and Broadcasting, Volume), no. 1  Interactive Ray Tracing for Virtual TV Studio Applications Andreas Pomi and Philipp Slusallek Computer Graphics Lab Saarland University

Journal of Virtual Reality and Broadcasting, Volume), no. 1 Interactive Ray Tracing for Virtual TV Studio Applications Andreas Pomi and Philipp Slusallek Computer Graphics Lab Saarland University

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Source URL: www.jvrb.org

Language: English - Date: 2013-01-25 05:03:46
175Dual Paraboloid Mapping In the Vertex Shader By Jason Zink Introduction I had heard about ‘dual-paraboloid mapping’ some time ago and always wanted to look into how the algorithm worked. The name itself begs to be in

Dual Paraboloid Mapping In the Vertex Shader By Jason Zink Introduction I had heard about ‘dual-paraboloid mapping’ some time ago and always wanted to look into how the algorithm worked. The name itself begs to be in

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:14:43
176Real-Time Surface Extraction and Visualization of Medical Images using OpenCL and GPUs Erik Smistad1 , Anne C. Elster1 , Frank Lindseth1,2 1) Norwegian University of Science and Technology 2) SINTEF Medical Technology. T

Real-Time Surface Extraction and Visualization of Medical Images using OpenCL and GPUs Erik Smistad1 , Anne C. Elster1 , Frank Lindseth1,2 1) Norwegian University of Science and Technology 2) SINTEF Medical Technology. T

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Source URL: www.nik.no

Language: English - Date: 2013-01-14 08:11:34
177Microsoft PowerPoint - I.lefohn-memoryModelOverview.ppt

Microsoft PowerPoint - I.lefohn-memoryModelOverview.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 18:15:44
178Tiled Shading - Preprint To appear in JGT 2011 Ola Olsson and Ulf Assarsson Chalmers University of Technology Abstract

Tiled Shading - Preprint To appear in JGT 2011 Ola Olsson and Ulf Assarsson Chalmers University of Technology Abstract

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Source URL: www.klayge.org

Language: English - Date: 2013-07-12 06:13:02
179Microsoft PowerPoint - 02.harris.data_parallel_algorithms.ppt

Microsoft PowerPoint - 02.harris.data_parallel_algorithms.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 17:45:16
180Secrets of CryENGINE 3 Graphics Technology Contents: Rendering Pipeline Position Reconstruction Coverage Buffer Deferred Lighting

Secrets of CryENGINE 3 Graphics Technology Contents: Rendering Pipeline Position Reconstruction Coverage Buffer Deferred Lighting

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Source URL: www.klayge.org

Language: English - Date: 2012-01-08 09:55:54