Rasterisation

Results: 236



#Item
41Shading / Computing / Virtual reality / Shader / Rasterisation / Vertex / Triangle fan / Rendering / Multisample anti-aliasing / 3D computer graphics / Computer graphics / Imaging

Microsoft Word - vol2_Part 1_OS Scrub.doc

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Source URL: files.renderingpipeline.com

Language: English - Date: 2013-09-24 10:28:30
42Raster graphics editors / Adobe Photoshop / Graphic design / Rasterisation / Texture mapping / Texture / Software / Graphics software / Computer graphics

cool ʻedgyʼ text Make your text look as if itʼs carved in stone. Funky text treatments, just as youʼd expect from us. a TUTORIAL for

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Source URL: www.digitalanarchy.com

Language: English - Date: 2015-03-04 05:50:07
43Virtual reality / Graphics hardware / Shading / Rasterisation / Shader / Normal mapping / OpenGL / Texture mapping / Vertex / Computer graphics / Computing / 3D computer graphics

Real-time shader rendering of holographic stereograms Quinn Y. J. Smithwick, James Barabas, Daniel E. Smalley, and V. Michael Bove, Jr. Object-Based Media Group, MIT Media Laboratory, Room E15-368, 20 Ames St., Cambridge

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Source URL: excedrin.media.mit.edu

Language: English - Date: 2013-07-01 08:09:15
44Reflection mapping / Vertex / Bump mapping / Rendering / Displacement mapping / Spatial anti-aliasing / Shader / Mipmap / Rasterisation / Computer graphics / Texture mapping / 3D computer graphics

Teaching Texture Mapping Visually Rosalee Wolfe DePaul University Visually demonstrating the behavior of texture

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Source URL: www.siggraph.org

Language: English - Date: 2001-06-26 13:47:49
45Software / Virtual reality / 3D computer graphics / Video game development / Deferred shading / Graphics hardware / Shader / OpenGL / Rasterisation / Computer graphics / Shading / Computing

1 Hi. I’m Sam Martin, Head of Technology at Geomerics, and this is joint work with Marius Bjorge, Sandeep Kakalarpudi and Jan-Harald Fredriksen from ARM’s offices in Trondheim.

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Source URL: www.geomerics.com

Language: English - Date: 2014-03-12 04:22:57
46Imaging / Shading / Computing / Vertex / Rasterisation / Shader / Tessellation / Adjacency list / Polygon mesh / 3D computer graphics / Computer graphics / Virtual reality

Hardware-Determined Feature Edges Morgan McGuire and John F. Hughes* Brown University a.

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Source URL: graphics.cs.brown.edu

Language: English - Date: 2004-03-15 17:47:56
47Virtual reality / Computing / Imaging / Rendering / Rasterisation / Shadow volume / Particle system / Shader / OpenGL / Computer graphics / 3D computer graphics / Shading

Real-Time Rendering of Cartoon Smoke and Clouds Morgan McGuire* Brown University Andi Fein Microsoft Corporation

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Source URL: graphics.cs.brown.edu

Language: English - Date: 2006-03-06 22:07:23
48Imaging / Shading / Vertex / Rasterisation / Shader / Tessellation / Polygon mesh / Polygonal modeling / 3D computer graphics / Computer graphics / Virtual reality

Hardware-Determined Feature Edges Morgan McGuire and John F. Hughes* Brown University a.

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Source URL: graphics.cs.brown.edu

Language: English - Date: 2004-05-13 18:10:48
49Graphics hardware / Video cards / Video game development / Virtual reality / GPGPU / OpenGL / GeForce 6 Series / Rasterisation / Software rendering / Computing / Computer graphics / Computer hardware

Studying Thermal Management for Graphics-Processor Architectures Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke Department of Computer Science The University of Virginia {jws9c, skadron, luebke}@cs.virginia.edu

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Source URL: luebke.us

Language: English - Date: 2014-07-11 01:12:13
50Geomipmapping / Level of detail / Mipmap / Texture mapping / Rendering / Rasterisation / Heightmap / Hidden surface determination / Terrain rendering / 3D computer graphics / Computer graphics / Imaging

Fast Terrain Rendering Using Geometrical MipMapping Willem H. de Boer, E-mersion Project, October 2000, http://www.connectii.net/emersion 1 INTRODUCTION There is a variety of algorithms out there that

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Source URL: www.flipcode.com

Language: English - Date: 2002-12-13 18:31:02
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