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Date: 2015-02-04 01:09:55Virtual reality Bump mapping Normal mapping Parallax mapping Heightmap Blinn–Phong shading model Phong shading Per-pixel lighting Shader Computer graphics Texture mapping Shading | From texture mapping to parallax mapping — Normal Mapping Bruce Tsai Texture Mapping •Add to Reading ListSource URL: speakerd.s3.amazonaws.comDownload Document from Source WebsiteFile Size: 3,15 MBShare Document on Facebook |