Anti-aliasing

Results: 202



#Item
41Shading / Computing / Virtual reality / Shader / Rasterisation / Vertex / Triangle fan / Rendering / Multisample anti-aliasing / 3D computer graphics / Computer graphics / Imaging

Microsoft Word - vol2_Part 1_OS Scrub.doc

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Source URL: files.renderingpipeline.com

Language: English - Date: 2013-09-24 10:28:30
42Reflection mapping / Vertex / Bump mapping / Rendering / Displacement mapping / Spatial anti-aliasing / Shader / Mipmap / Rasterisation / Computer graphics / Texture mapping / 3D computer graphics

Teaching Texture Mapping Visually Rosalee Wolfe DePaul University Visually demonstrating the behavior of texture

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Source URL: www.siggraph.org

Language: English - Date: 2001-06-26 13:47:49
43Planning / Spatial anti-aliasing / Aerospace engineering / Business / Technology / Project management / Management / Gantt chart

New in Version 2015  Build a larger toolbox with up to 32 rows of customizable symbols and bars.

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Source URL: kidasa.com

Language: English - Date: 2014-10-31 12:07:54
44Imaging / Graphics hardware / Image processing / Virtual reality / Rendering / Spatial anti-aliasing / Parallel rendering / Graphics processing unit / Pixel / Computer graphics / 3D computer graphics / Computing

COVER FEATURE The Ultimate Display: Where Will All the Pixels Come From? Could the answer be to compute fewer pixels? Renderers that break

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Source URL: luebke.us

Language: English - Date: 2014-07-11 01:12:33
45Image processing / Shading / Virtual reality / Spatial anti-aliasing / Deferred shading / Shader / Transparency / Pixel / Rendering / Computer graphics / 3D computer graphics / Computing

Stochastic Transparency Eric Enderton NVIDIA Erik Sintorn Chalmers University of Technology

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Source URL: luebke.us

Language: English - Date: 2013-07-14 12:11:29
46Image processing / Imaging / Digital signal processing / Digital photography / Spatial anti-aliasing / Aliasing / Undersampling / Sampling rate / Sampling / Signal processing / Computer graphics / 3D computer graphics

Eurographics Symposium on RenderingKavita Bala, Philip Dutré (Editors) Adaptive Frameless Rendering Abhinav Dayal1, Cliff Woolley2, Benjamin Watson1 and David Luebke2 1

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Source URL: luebke.us

Language: English - Date: 2014-07-11 01:12:18
47Optics / Digital photography / Television technology / Motion blur / Science of photography / Shutter / Spatial anti-aliasing / Motion compensation / Rendering / Image processing / Computer graphics / Imaging

Real-time Simulation of Motion-based Camera Disturbances Dennis Pachur1 , Tim Laue1 , and Thomas R¨ofer2 1 Fachbereich 3 - Mathematik und Informatik, Universit¨

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Source URL: www.informatik.uni-bremen.de

Language: English - Date: 2008-05-21 03:03:45
48OpenGL / Software / Virtual reality / Image processing / Framebuffer / Pixel buffer / Graphics processing unit / Multisample anti-aliasing / Shader / Computer graphics / Computing / 3D computer graphics

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Source URL: www.seas.upenn.edu

Language: English - Date: 2012-07-10 07:52:22
49Irregular Z-buffer / Shadow mapping / Shadow volume / Spatial anti-aliasing / Rendering / Rasterisation / Texture mapping / Ray tracing / Pixel / Computer graphics / 3D computer graphics / Imaging

To appear in ACM i3DSub-Pixel Shadow Mapping Pascal Lecocq ∗ Technicolor

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Source URL: jmarvie.free.fr

Language: English - Date: 2014-01-14 13:04:20
50Telecommunications engineering / Wavelet / Modulation / Aliasing / Electronic filter / Baseband / Undersampling / Anti-aliasing filter / Digital signal processing / Signal processing / Electronic engineering

2007 Paper 8 Question 10 Digital Signal Processing (a) The DAUB4 wavelet transform involves a pair of 4-point FIR filters. (i ) Explain the properties that these filters are designed to have and provide a system of equa

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Source URL: www.cl.cam.ac.uk

Language: English - Date: 2014-06-09 10:18:20
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