Shader

Results: 521



#Item
101Graphics HardwareM. Meissner, B.- O. Schneider (Editors) Hardware-Compatible Vertex Compression Using Quantization and Simplification Budirijanto Purnomo, Jonathan Bilodeau, Jonathan D. Cohen, and Subodh Kumar

Graphics HardwareM. Meissner, B.- O. Schneider (Editors) Hardware-Compatible Vertex Compression Using Quantization and Simplification Budirijanto Purnomo, Jonathan Bilodeau, Jonathan D. Cohen, and Subodh Kumar

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Source URL: www.cs.jhu.edu

Language: English - Date: 2005-05-23 09:57:54
102Einführung Computergraphik (WSMartin Held FB Computerwissenschaften Universität Salzburg A-5020 Salzburg, Austria

Einführung Computergraphik (WSMartin Held FB Computerwissenschaften Universität Salzburg A-5020 Salzburg, Austria

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Source URL: www.cosy.sbg.ac.at

Language: English - Date: 2014-12-18 02:11:49
103Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction Ofri Sadowsky Jonathan D. Cohen

Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction Ofri Sadowsky Jonathan D. Cohen

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Source URL: www.cs.jhu.edu

Language: English - Date: 2005-08-05 17:14:28
104Data Parallel Computing on Graphics Hardware Ian Buck Stanford University  Brook

Data Parallel Computing on Graphics Hardware Ian Buck Stanford University Brook

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Source URL: graphics.stanford.edu

Language: English - Date: 2004-05-03 03:19:04
105Exploration of GLSL Shaders David Cornette Computer Science Department Faculty Advisor: Dr. Bruce MacLeod  What is GLSL?

Exploration of GLSL Shaders David Cornette Computer Science Department Faculty Advisor: Dr. Bruce MacLeod What is GLSL?

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Source URL: www.davidcornette.com

Language: English - Date: 2006-04-19 10:16:05
106Fondamenti di Grafica Tridimensionale Paolo Cignoni  http://vcg.isti.cnr.it/~cignoni

Fondamenti di Grafica Tridimensionale Paolo Cignoni http://vcg.isti.cnr.it/~cignoni

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Source URL: vcg.isti.cnr.it

Language: English - Date: 2006-12-05 10:03:18
107Virgil3D : a virtio based 3D GPU  Dave Airlie <> Red Hat, Brisbane.

Virgil3D : a virtio based 3D GPU Dave Airlie <> Red Hat, Brisbane.

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Source URL: kvm.et.redhat.com

Language: English - Date: 2013-11-02 18:50:11
108R The OpenGL Graphics System: A Specification (VersionOctober 22, 2004)

R The OpenGL Graphics System: A Specification (VersionOctober 22, 2004)

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Source URL: hippo.nipax.cz

Language: English - Date: 2011-07-30 13:04:37
109energy-aware_gpu_ver3.pdf

energy-aware_gpu_ver3.pdf

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Source URL: www.ruf.rice.edu

Language: English - Date: 2009-11-07 16:40:35
110STREAM COMPUTING ON GRAPHICS HARDWARE  a dissertation submitted to the department of computer science and the committee on graduate studies of stanford university

STREAM COMPUTING ON GRAPHICS HARDWARE a dissertation submitted to the department of computer science and the committee on graduate studies of stanford university

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Source URL: graphics.stanford.edu

Language: English - Date: 2007-08-09 14:53:58