Rendering

Results: 2843



#Item
751

ARCHITECTURAL VISUALISATIONRATE CARD 3D VISUALISATION Whether it’s a 3D architectural rendering, 3D city models, or any other type of 3D rendering,

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Source URL: www.dmtlab.co

Language: English - Date: 2014-11-06 09:58:01
    752Ray tracing / Rendering / Occlusion / Sampling / Siméon Denis Poisson / AO / Computing / Science / Academia / 3D computer graphics / Ambient occlusion / SSAO

    Poisson Disk Ray-Marched Ambient Occlusion Ga¨el Sourimant Pascal Gautron Technicolor Research & Innovation

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    Source URL: gautron.pascal.free.fr

    Language: English - Date: 2011-01-03 04:15:10
    753Optics / Image processing / Virtual reality / 3D imaging / Spectroscopy / Polynomial texture mapping / Normal / Rendering / Airborne Real-time Cueing Hyperspectral Enhanced Reconnaissance / Imaging / 3D computer graphics / Computer graphics

    Measuring Changes in Cultural Heritage Objects with Reflectance Transformation Imaging Marcello Manfredi University of Eastern Piedmont Alessandria, Italy

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    Source URL: gokmconservation.org

    Language: English - Date: 2014-08-04 20:38:16
    754Rendering / Cognition / Learning / Technology / Emulator / Application programming interface / Emulation

    Emulation as a Service Scalable Curation and Access to Complex Objects Isgandar Valizada, Klaus Rechert (Albert-Ludwigs-University of Freiburg)

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    Source URL: www.bundesarchiv.de

    Language: English - Date: 2015-01-20 11:20:56
    755Visualization / Computational science / Infographics / Scientific modeling / VisIt / Scientific visualization / Nvidia / Silicon Graphics / Parallel rendering / Computing / Science / Computer graphics

    CEI’s EnSight DR brings parallel graphics to desktops of high-end visualization users EnSight DR is first commercial visualization product to harness supercomputing-like graphics power on networked PC clusters APEX, N.

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    Source URL: www.ceisoftware.com

    Language: English - Date: 2011-10-18 16:16:47
    756Rendering / Game engine / Virtual reality / Computing / Nature / Software rendering / 3D computer graphics / User interface techniques / Video game development

    Graphics Programmer This is an exciting opportunity to become an integral part of the award-winning ZeroLight team, working at the forefront of 3D technology and partnering with some of the biggest brands in the business

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    Source URL: zerolight.com

    Language: English - Date: 2015-02-04 11:30:10
    757Software / OpenGL / Graphics hardware / Virtual reality / Video game development / OpenGL Multipipe / Parallel rendering / Volume rendering / Rendering / 3D computer graphics / Computer graphics / Computing

    An Analysis of Parallel Rendering Systems Stefan Eilemann∗ This White Paper analyzes and classifies the different approaches taken to parallel, interactive rendering. The purpose is to clarify common misconceptions and

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    Source URL: www.equalizergraphics.com

    Language: English - Date: 2009-08-04 12:43:03
    7583D computer graphics / Visual effects / 3D graphics software / 3D imaging / VisIt / Visualization / Volume rendering / 3D modeling / SolidWorks / Graphics software / Software / Imaging

    How is EnSight Uniquely Suited to FLOW-3D Data? July 5, 2011 figure 1. FLOW-3D model of Dam visualized with EnSight If you would like to know how CEI’s EnSight offers you more power than other postprocessors in the mar

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    Source URL: www.ceisoftware.com

    Language: English - Date: 2012-05-20 16:46:36
    759JavaScript / Rendering / 3D rendering / Particle system / Canvas element / 3D modeling / 3D computer graphics / Computing / Software

    Conduit 2.0 tutorial: Making rain – a simple animated particle effect using JavaScript and Supernode Author: Pauli Ojala This tutorial demonstrates how Conduit’s scriptable “supernode” can be used to combine Jav

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    Source URL: lacquer.fi

    Language: English - Date: 2013-01-02 15:20:40
    760Virtual reality / Graphics hardware / Shading / Rasterisation / Shader / Normal mapping / OpenGL / Texture mapping / Vertex / Computer graphics / Computing / 3D computer graphics

    Real-time shader rendering of holographic stereograms Quinn Y. J. Smithwick, James Barabas, Daniel E. Smalley, and V. Michael Bove, Jr. Object-Based Media Group, MIT Media Laboratory, Room E15-368, 20 Ames St., Cambridge

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    Source URL: excedrin.media.mit.edu

    Language: English - Date: 2013-07-01 08:09:15
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