GPU-Z

Results: 8



#Item
1Index of Abkhazia-related articles / Index of immunology articles

Volume xx (200y), Number z, pp. 1–2 Sparse GPU Voxelization of Yarn-Level Cloth Supplementary Material 1. OpenGL and CUDA interacion

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Source URL: www.gmrv.es

Language: English - Date: 2015-08-05 19:54:59
2

A Study Towards Optimal Data Layout for GPU Computing Eddy Z. Zhang, Han Li and Xipeng Shen Presenter: Mingzhou Zhou The College of William and Mary Problem Description

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Source URL: safari.ece.cmu.edu

Language: English - Date: 2013-09-24 23:28:43
    3

    A Study Towards Optimal Data Layout for GPU Computing Eddy Z. Zhang, Han Li and Xipeng Shen Presenter: Mingzhou Zhou The College of William and Mary

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    Source URL: safari.ece.cmu.edu

    Language: English - Date: 2013-09-24 23:28:42
      4Matrix theory / Sparse matrices / Numerical linear algebra / Matrices / Sparse matrix / Matrix / Band matrix / Cholesky decomposition / Eigenvalues and eigenvectors / Algebra / Linear algebra / Mathematics

      Machine Copy for Proofreading, Vol. x, y–z, 2004 ADAPTIVE ROW-GROUPED CSR FORMAT FOR STORING OF SPARSE MATRICES ON GPU arXiv:1203.5737v1 [cs.DC] 26 Mar 2012

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      Source URL: arxiv.org

      Language: English - Date: 2012-03-26 22:02:38
      5GPGPU / Video cards / Electronics / Graphics chips / Graphics processing unit / Parallel computing / GPU-Z / AMD FireStream / Computer hardware / Computing / Graphics hardware

      An Introduction to GPU Computing iVEC Supercomputer Training 5th - 9th November 2012 Introducing the Historical GPU

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      Source URL: portal.ivec.org

      Language: English - Date: 2014-08-28 23:54:29
      6Graphics hardware / Cross-platform software / GPGPU / Gnutella / Graphics processing unit / Peer-to-peer / Berkeley Open Infrastructure for Network Computing / Folding@home / Scalability / Software / Computing / File sharing networks

      GPU, a framework for distributed computing over Gnutella Tiziano Mengotti Master Thesis in Computer Science ETH Z¨ urich, Switzerland

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      Source URL: gpu.sourceforge.net

      Language: English - Date: 2012-10-03 04:24:36
      7Computing / Shading / OpenGL / Video game development / Shader / Rasterisation / Voxel / Z-buffering / GPGPU / Computer graphics / 3D computer graphics / Imaging

      Pacific Graphics[removed]Short Papers Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes

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      Source URL: graphics.cs.aueb.gr

      Language: English - Date: 2013-09-14 08:30:01
      8Computing / Constructive solid geometry / Stencil buffer / Solid modeling / Rendering / Shader / Spatial anti-aliasing / Z-buffering / Ray tracing / 3D computer graphics / Computer graphics / Imaging

      Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes John Hable Jarek Rossignac

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      Source URL: www.cc.gatech.edu

      Language: English - Date: 2005-04-25 16:01:36
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