Direct3D

Results: 123



#Item
51Computer graphics / Application programming interfaces / GPGPU / Graphics hardware / DirectX / Microsoft Direct3D / Graphics processing unit / Shading language / High Level Shader Language / Software / Computing / Virtual reality

Caltech Department of Computer Science CS 101.3

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Source URL: multires.caltech.edu

Language: English - Date: 2002-12-09 20:51:47
52Computing / Microsoft Direct3D / DirectDraw / Graphical user interfaces / Windows Vista / Features new to Windows XP / Features new to Windows Vista / Software / Windows XP / System software

Fixing poorly displayed SchoolLeader v9 window graphics on older XP computers Some older PC’s with Windows XP® may experience distortions in the 3D shading effects used in SchoolLeader V9. This is almost always correc

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Source URL: www.schoolleader.com

Language: English - Date: 2011-11-17 17:09:52
53Technical communication / Application programming interfaces / Markup languages / Video game development / XML / EGL / GLX / Java Bindings for OpenGL / Comparison of OpenGL and Direct3D / Computing / Software / OpenGL

The Khronos XML API Registry Jon Leech Last updated[removed]Abstract This document describes the Khronos XML API Registry schema, and provides some additional information about using the registry and scripts to genera

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Source URL: cvs.khronos.org

Language: English - Date: 2013-10-23 04:18:54
543D modeling / Shading / Marching cubes / Level of detail / OpenGL / Microsoft Direct3D / PLY / Rendering / Autodesk 3ds Max / 3D computer graphics / Computer graphics / Computing

Simplified Mesh Generation from Renders Thorvald Natvig Department of Computer and Information Science (IDI) Norwegian University of Science and Technology (NTNU) Sem Sælandsvei 7-9, NO-7491 Trondheim Email: thorvan@idi

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Source URL: www.nik.no

Language: English - Date: 2006-12-08 15:11:20
55Computing / Unreal Engine 3 / Shader / Microsoft Direct3D / Subsurface scattering / DirectX / Shading / Nvidia demos / Virtual reality / Computer graphics / Software

Game Developer ConferenceThe Technology Behind the DirectX 11 Unreal Engine "Samaritan" Demo Martin Mittring

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Source URL: udn.epicgames.com

Language: English - Date: 2013-04-02 04:47:02
56Mobile application development / Microsoft Direct3D / Computing / Software / Unity

Unity Developer Guide 2 | Introduction | Unity Copyrights and Trademarks ©

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Source URL: static.oculus.com

Language: English - Date: 2015-04-01 00:16:49
57Video cards / Graphics hardware / Shading / Virtual reality / Video game development / Microsoft Direct3D / Shader / Graphics processing unit / GeForce / Computing / Computer graphics / Software

GPU Virtualization on VMware’s Hosted I/O Architecture Micah Dowty Jeremy Sugerman USENIX WIOV 2008

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Source URL: navi.cx

Language: English - Date: 2011-05-16 02:01:56
58OpenGL / Application programming interfaces / Shading / Virtual reality / Cross-platform software / Shader / GLSL / High Level Shader Language / Microsoft Direct3D / Software / Computer graphics / Computing

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Source URL: www.seas.upenn.edu

Language: English - Date: 2012-07-10 07:52:15
59VMware / Virtual reality / Hardware virtualization / VMware Workstation / Parallels Desktop for Mac / Graphics processing unit / Hyper-V / Virtualization / Microsoft Direct3D / System software / Software / Virtual machines

GPU Virtualization on VMware’s Hosted I/O Architecture Micah Dowty, Jeremy Sugerman VMware, Inc[removed]Hillview Ave, Palo Alto, CA[removed]removed], [removed]

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Source URL: navi.cx

Language: English - Date: 2011-05-16 02:01:56
60Virtual reality / Application programming interfaces / Shading / DirectX / Video cards / Shader / Microsoft Direct3D / High Level Shader Language / OpenGL / Software / Computer graphics / Computing

Real-Time 3D Rendering with DirectX® and HLSL: A Practical Guide to Graphics Programming

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Source URL: ptgmedia.pearsoncmg.com

Language: English - Date: 2014-05-02 14:44:52
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