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OpenGL / Application programming interfaces / Shading / Virtual reality / Cross-platform software / Shader / GLSL / High Level Shader Language / Microsoft Direct3D / Software / Computer graphics / Computing


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Document Date: 2012-07-10 07:52:15


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Company

EGL / GPU / Vertex / Google / /

Facility

Norwegian University of Science / /

IndustryTerm

low-end hardware / recent hardware / dithering algorithm / web browsers / graphics hardware / /

OperatingSystem

Microsoft Windows / Mac OS X / Windows XP / Linux / Android / Microsoft Vista / /

Organization

US Federal Reserve / Norwegian University of Science and Technology / /

Person

Christophe Riccio / Patrick Cozzi / Nicolas Capens / /

Position

shader translator / translator / /

Product

SM2 / Windows / ES / TEXCOORD / /

Technology

Android / specific dithering algorithm / Linux / dithering algorithm / API / /

SocialTag