SIGGRAPH

Results: 495



#Item
441Computing / GPGPU / Computer hardware / Rasterisation / Video signal / Graphics processing unit / Shading / ACM SIGGRAPH / Virtual reality / Graphics hardware / Computer graphics

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Panel: Fixed-Function Hardware What role will it play in future graphics architectures?

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-01 04:05:35
442GPGPU / Association for Computing Machinery / SIGGRAPH / Computing / Shading / Graphics processing unit / Virtual reality / Computer graphics / Graphics hardware

[removed]Saturday, 31 July 2010 Beyond  Programmable  Shading  Course,  ACM  SIGGRAPH  [removed]

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-30 22:12:54
443Application programming interfaces / Shading / Video game development / OpenGL / Video cards / Rendering / Shader / Radeon R300 / Khronos Group / Computer graphics / Computing / Software

[removed]Beyond Programmable Shading Course, ACM SIGGRAPH[removed]

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 13:57:12
444Graphics hardware / Software / Virtual reality / Rendering / Video game development / Graphics pipeline / OpenGL / Software rendering / Microsoft Direct3D / Computer graphics / 3D computer graphics / Computing

[removed]Beyond Programmable Shading Course, ACM SIGGRAPH[removed]

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-30 10:27:50
445Rasterisation / Rendering / Computing / Shader / Shadow mapping / Optics / Shading / Imaging / Deferred shading

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Deferred Rendering for Current and Future Rendering Pipelines Andrew Lauritzen

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-02 12:40:52
446Rendering / OptiX / Shading / Rasterisation / ACM SIGGRAPH / Computing / Optics / 3D computer graphics / Virtual reality / Imaging

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Surveying Real-Time Rendering Algorithms Beyond Programmable Shading

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-13 13:31:12
447Shader / Ambient occlusion / SSAO / Shading / 3D computer graphics / Rendering

Beyond Programmable Shading Course ACM SIGGRAPH 2010 DirectCompute Use in Real-Time Rendering Products Chas. Boyd

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-30 10:22:42
448Shading / GPGPU / Programming paradigms / Graphics hardware / Shader / Rendering / SIMD / Graphics processing unit / Task parallelism / Computing / Parallel computing / Computer graphics

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Parallel Programming for Graphics Aaron Lefohn Advanced Rendering Technology (ART)

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-02 12:40:34
449Rendering / Ray tracing / SIGGRAPH / Shading / Cg / Deferred shading / Computer graphics / 3D computer graphics / Virtual reality

Beyond Programmable Shading Course ACM SIGGRAPH[removed]Major Challenges in Interactive Rendering Johan Andersson

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 14:02:36
450Shader / Shading

Beyond  Programmable  Shading  Course ACM  SIGGRAPH  2010 From  Shader  Code  to  a  Teraflop: How  GPU  Shader  Cores  Work

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Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 14:08:02
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