Penalty method

Results: 41



#Item
1Exploring the Visual Styles of Arcade Game Assets Antonios Liapis Institute of Digital Games, University of Malta, Msida, Malta Abstract. This paper describes a method for evolving assets for video games based on their v

Exploring the Visual Styles of Arcade Game Assets Antonios Liapis Institute of Digital Games, University of Malta, Msida, Malta Abstract. This paper describes a method for evolving assets for video games based on their v

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Source URL: antoniosliapis.com

Language: English - Date: 2016-01-21 03:49:32
2NCAA Division I Committee on Infractions: Penalty Consistency Sport Industry Research Center TEMPLE UNIVERSITY

NCAA Division I Committee on Infractions: Penalty Consistency Sport Industry Research Center TEMPLE UNIVERSITY

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Source URL: sthm.temple.edu

Language: English - Date: 2016-08-05 16:43:37
3Interactive Design Exploration for Constrained Meshes Bailin Deng∗, Sofien Bouaziz, Mario Deuss, Alexandre Kaspar, Yuliy Schwartzburg, Mark Pauly Computer Graphics and Geometry Laboratory, EPFL, CH-1015 Lausanne, Switz

Interactive Design Exploration for Constrained Meshes Bailin Deng∗, Sofien Bouaziz, Mario Deuss, Alexandre Kaspar, Yuliy Schwartzburg, Mark Pauly Computer Graphics and Geometry Laboratory, EPFL, CH-1015 Lausanne, Switz

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Source URL: www.bdeng.me

Language: English - Date: 2016-04-27 10:38:05
4Journal of Global Optimization 24: 485–486, Book Review

Journal of Global Optimization 24: 485–486, Book Review

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Source URL: si.deis.unical.it

Language: English
5Interactive Design Exploration for Constrained Meshes Bailin Deng∗, Sofien Bouaziz, Mario Deuss, Alexandre Kaspar, Yuliy Schwartzburg, Mark Pauly Computer Graphics and Geometry Laboratory, EPFL, CH-1015 Lausanne, Switz

Interactive Design Exploration for Constrained Meshes Bailin Deng∗, Sofien Bouaziz, Mario Deuss, Alexandre Kaspar, Yuliy Schwartzburg, Mark Pauly Computer Graphics and Geometry Laboratory, EPFL, CH-1015 Lausanne, Switz

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Source URL: lgg.epfl.ch

Language: English - Date: 2015-02-23 04:31:22
6Constrained Novelty Search: A Study on Game Content Generation Antonios Liapis  Center for Computer Games Research, IT University of Copenhagen, Copenhagen,

Constrained Novelty Search: A Study on Game Content Generation Antonios Liapis Center for Computer Games Research, IT University of Copenhagen, Copenhagen,

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Source URL: julian.togelius.com

Language: English - Date: 2014-07-22 08:28:18
7Q IWA Publishing 2007 Journal of Hydroinformatics | 09.3 | Dynamic penalty function as a strategy in solving water resources combinatorial optimization problems with

Q IWA Publishing 2007 Journal of Hydroinformatics | 09.3 | Dynamic penalty function as a strategy in solving water resources combinatorial optimization problems with

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Source URL: www.iwaponline.com

Language: English - Date: 2007-06-08 03:13:08
8Marshall Plan Scholarship Report  Incorporation of the Superiorization Methodology into Biomedical Imaging Software submitted by:

Marshall Plan Scholarship Report Incorporation of the Superiorization Methodology into Biomedical Imaging Software submitted by:

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Source URL: www.marshallplan.at

Language: English - Date: 2015-02-10 09:27:41
9The International Journal of Robotics Research http://ijr.sagepub.com/ Motion planning with sequential convex optimization and convex collision checking John Schulman, Yan Duan, Jonathan Ho, Alex Lee, Ibrahim Awwal, Henr

The International Journal of Robotics Research http://ijr.sagepub.com/ Motion planning with sequential convex optimization and convex collision checking John Schulman, Yan Duan, Jonathan Ho, Alex Lee, Ibrahim Awwal, Henr

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Source URL: www.ieor.berkeley.edu

Language: English - Date: 2014-06-19 01:28:56
10

PDF Document

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Source URL: www.unisa.edu.au

Language: English - Date: 2012-12-13 19:53:35