<--- Back to Details
First PageDocument Content
3D computer graphics / Computer graphics / Shading / 3D rendering / Virtual reality / Visual effects / Stippling / Drawing / Shader / Texture mapping / Cel shading / Volume rendering
Date: 2011-02-14 03:23:58
3D computer graphics
Computer graphics
Shading
3D rendering
Virtual reality
Visual effects
Stippling
Drawing
Shader
Texture mapping
Cel shading
Volume rendering

Microsoft Word - stippling.doc

Add to Reading List

Source URL: wwwcg.in.tum.de

Download Document from Source Website

File Size: 764,98 KB

Share Document on Facebook

Similar Documents

Prospects for a more robust, simpler and more efficient shader cross-compilation pipeline in Unity with SPIR-VChristophe Riccio, OpenGL Democratizing games

DocID: 1u6e9 - View Document

Grids with shader=faceted interp

DocID: 1tIhQ - View Document

Grids with shader=faceted

DocID: 1tCUt - View Document

Page 1 Vulkan 1.0 Quick Reference VulkanĀ® is a graphics and compute API consisting of procedures and functions to specify shader programs, compute kernels, objects,

DocID: 1twrm - View Document

606_Advanced Metal Shader Optimization_Final.key

DocID: 1tp3v - View Document