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3D rendering / Graphics hardware / Video cards / Shading / Graphics processing units / Graphics pipeline / Tiled rendering / Unified shader model / Shader / PowerVR / Adreno / General-purpose computing on graphics processing units
Date: 2015-12-21 18:42:10
3D rendering
Graphics hardware
Video cards
Shading
Graphics processing units
Graphics pipeline
Tiled rendering
Unified shader model
Shader
PowerVR
Adreno
General-purpose computing on graphics processing units

Re se a rch F e at u re Characterizing the Performance and Power Consumption of 3D Mobile Games

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Source URL: graphics.cs.uh.edu

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