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Date: 2015-12-21 18:42:103D rendering Graphics hardware Video cards Shading Graphics processing units Graphics pipeline Tiled rendering Unified shader model Shader PowerVR Adreno General-purpose computing on graphics processing units | Re se a rch F e at u re Characterizing the Performance and Power Consumption of 3D Mobile GamesAdd to Reading ListSource URL: graphics.cs.uh.eduDownload Document from Source WebsiteFile Size: 1,28 MBShare Document on Facebook |
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