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Video game design / Drawing / Rendering / Texture mapping / Vertex / 3D modeling / Clipping / Visual arts / Vision / Computer graphics / 3D computer graphics / Visual effects


© Copyright 1996 Georges A. Winkenbach Computer-Generated Pen-and-Ink Illustration by
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Document Date: 2001-06-14 11:05:22


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File Size: 2,94 MB

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City

Ann Arbor / /

Company

Georges A. Winkenbach Computer / /

Facility

University of Washington / University Microfilms / Philosophy University of Washington / Signature Date University of Washington Abstract Computer-Generated Pen-and-Ink Illustration / /

IndustryTerm

target device / texture algorithm / /

Organization

Supervisory Committee / University of Washington / Department of Computer Science / Signature Date University of Washington Abstract Computer-Generated Pen-and-Ink Illustration / /

Person

Georges A. Winkenbach / David H. Salesin / Frank Lloyd Wright / /

Position

author / Chairperson / Professor / /

ProvinceOrState

Michigan / /

Technology

Planar Map Algorithms / 1.1 Construction algorithm / 3.1 Stippling texture algorithm / 2.3 Rendering algorithm / CAD / /

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