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3D computer graphics / Graphics hardware / Shading / Virtual reality / Rasterisation / Graphics pipeline / Shader / OpenGL / Voxel / Computer graphics / Imaging / Computing
Date: 2012-12-04 16:37:35
3D computer graphics
Graphics hardware
Shading
Virtual reality
Rasterisation
Graphics pipeline
Shader
OpenGL
Voxel
Computer graphics
Imaging
Computing

Hybrid Computational Voxelization Using the Graphics Pipeline

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Source URL: ir.library.oregonstate.edu

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