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Computer hardware / Graphics hardware / Nvidia / 3D computer graphics / Shading / Shader / Graphics processing unit / GeForce / OpenGL / Computer graphics / Computing / Video cards


Document Date: 2004-05-30 18:24:11


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City

Microarchitecture / Seattle / Washington / DC / Glanville / /

Company

IEEE Intelligent Systems / GPU / Graphics Hardware / ACM Press / AMD / nVIDIA / /

Country

Turkey / France / United States / /

Currency

AMD / USD / /

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Facility

A pyramid / Steve Mann ECE Department University of Toronto / College Road / /

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IndustryTerm

throughput solution / volume rendering applications / level algorithm / hardware solutions / computer vision algorithms / signal processing tasks / focal plane processors / example computer vision algorithm / local processing / processor chip / image registration algorithm / realtime processing / purpose computing / reality systems / image processing / purpose computer vision hardware / vision algorithms / multiscale algorithm / purpose processor / fragment processor / computing / /

Organization

Graphics Processing Unit / Ontario Arts Council / Toronto Arts Council / Canada Council for the Arts / Central Processing Unit / University of Toronto / /

Person

Michael D. McCool / Mike Houston / Zheng Qin / Juan Les Pins / Ruediger Westermann / Anthony Sherbondy / James Fung / Shingo Kagami / Masatoshi Ishikawa / Idaku Ishii / Peter J. Burt / Felix Tang / Sandy Napel / Mark J. Kilgard / Henry Moreton / Steve Mann / Jens Krueger / Erik Lindholm / Takashi Komuro / /

ProgrammingLanguage

DC / /

ProvinceOrState

Washington / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / IEEE Intelligent Systems / /

Technology

alpha / FPGA / RAM / INTRODUCTION Computer vision algorithms / NVIDIA NV35 chip / fragment processor / cache memory / processor chip / example computer vision algorithm / purpose processor / image registration algorithm / shared memory / image processing / computer vision algorithms / focal plane processors / 1 The algorithm / multiscale algorithm / simulation / parallel processing / /

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http /

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