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Ambient occlusion / Computing / Shader / Shadow mapping / Global illumination / Lighting / Rendering / Ray tracing / Lightmap / 3D computer graphics / Shading / Optics


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Company

GPU / lastPass / Indirect Lighting Michael Bunnell NVIDIA Corporation / NVIDIA Corporation / FormFactor / /

Facility

We store / /

IndustryTerm

real time / /

MarketIndex

next / /

NaturalFeature

Bay Raitt / /

Product

Cowon D2+ Portable Audio Device / /

Technology

alpha / animation / /

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