Back to Results
First PageMeta Content
Virtual reality / Imaging / Deferred shading / Leadwerks Engine / Shader / Z-buffering / Rendering / Shadow mapping / Hidden surface determination / 3D computer graphics / Computer graphics / Shading


Deferred Rendering in Leadwerks Engine Josh Klint CEO, Leadwerks Corporation
Add to Reading List

Document Date: 2011-05-09 02:12:31


Open Document

File Size: 406,15 KB

Share Result on Facebook

Company

NVidia / GPU / Leadwerks Corporation / /

IndustryTerm

post-processing step / graphics hardware / /

Person

John F. Hughes / Steven K. Feiner / Emil Persson / Josh Klint / /

Position

CEO / Forward / /

PublishedMedium

Computer Graphics / /

Technology

Alpha / /

URL

http /

SocialTag