QuakeWorld

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1Quake / QuakeWorld / Client-side prediction / Ping / Id Software / Network performance / GameSpy / Game server / Peer-to-peer / Software / Digital media / Application software

Quake: An Example Multi-User Network Application — Problems and Solutions in Distributed Interactive Simulations Shawn Bonham, Daniel Grossman, William Portnoy, & Kenneth Tam∗ University of Washington Seattle, WA 98

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Source URL: www.jumpjet.info

Language: English - Date: 2013-10-10 11:42:15
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