Back to Results
First PageMeta Content
Optics / Virtual reality / Radiometry / Rendering / Phong reflection model / Texture mapping / Blinn–Phong shading model / Bidirectional reflectance distribution function / Polynomial texture mapping / Computer graphics / 3D computer graphics / Shading


Polynomial Texture Maps Tom Malzbender, Dan Gelb, Hans Wolters Hewlett-Packard Laboratories
Add to Reading List

Document Date: 2001-05-15 18:50:26


Open Document

File Size: 4,14 MB

Share Result on Facebook

City

Sundial / Belhumeur / Baltimore / New York / /

Company

Dorsey / Springer-Verlag New York Inc. / Hewlett-Packard / Cambridge University Press / A.J.Wiley & Sons / Johns Hopkins University Press / PTMs As / Aladdin Systems Inc. / Graphics Hardware / Intel / Dana / /

Country

United States / /

Currency

ATS / /

/

Event

M&A / /

Facility

University of Utah / /

IndustryTerm

dot products / minimal fixed-point hardware / programmable vertex processing / incident energy / interactive software viewer / dot product / range imaging / computing / /

Organization

Cambridge University / University of Utah / Yale / Johns Hopkins University / Stanford / /

Person

Dan Gelb / John M. Neil / Irwin Sobel / Fred Kitson / Bruce Zuckerman / Giovanni Motta / Paul Debevec / Kevin Wu / Van Ginneken / /

Position

artist / General / /

ProvinceOrState

Utah / P.N. / New York / California / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / Communications of the ACM / /

Technology

laser / JPEG / random access / Simulation / Image Processing / /

URL

http /

SocialTag