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Shading / Relief mapping / Rasterisation / Ambient occlusion / Displacement mapping / Parallax occlusion mapping / Rendering / Shader / Ray casting / Computer graphics / 3D computer graphics / Texture mapping
Date: 2012-11-02 19:07:43
Shading
Relief mapping
Rasterisation
Ambient occlusion
Displacement mapping
Parallax occlusion mapping
Rendering
Shader
Ray casting
Computer graphics
3D computer graphics
Texture mapping

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