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To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill
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Document Date: 2004-01-09 02:35:24


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File Size: 695,62 KB

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City

Time Correlation / Kano / Time Consensus / Beijing / Los Alamitos / M. Tanaka / /

Company

Small Vision Systems / Point Grey Research Inc. / IEEE Computer Society Press / NVIDIA / Tyzx Inc. / Intel / Based Scene Reconstruction Using Commodity Graphics Hardware / /

Country

China / /

Facility

Computer Science University of North Carolina / Chapel Hill Chapel Hill / /

IndustryTerm

real-time system / plane-sweep algorithm / images using graphics hardware / real-time vision / real-time applications / real time / real-time performance / real-time multi-baseline system / real-time implementation / real-time online stereo system / plane-sweep algorithms / computer hardware / todays graphics hardware / commodity graphics hardware / stereo algorithm / trinocular stereo algorithm / stereo algorithms / multi-resolution stereo algorithm / graphics hardware / multi-processor / disparity search range / real-time systems / real-time online prototype / recent algorithms / /

NaturalFeature

RGB channel / /

Organization

National Science Foundation / Graphic Processor Unit / MIT / University of North Carolina / Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department / Link Foundation / /

Person

Jeffrey Arnold / Jackie Neider / Tom Davic / Heiko Hirschmuler / Lance Williams / Marc Pollefeys / John Woodfill / Mason Woo / Brian Von Herzen / /

/

ProgrammingLanguage

C / /

ProvinceOrState

Hawaii / North Carolina / California / /

PublishedMedium

Computer Graphics / /

Technology

alpha / Dense Two-Frame Stereo Correspondence Algorithms / recent algorithms / plane-sweep algorithm / multi-resolution stereo algorithm / main processor / trinocular stereo algorithm / stereo algorithm / stereo algorithms / plane-sweep algorithms / /

URL

www.tyzx.com / http /

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