Location-based game

Results: 44



#Item
1“Die	
  perfekte	
  (Stadt-­‐)Flucht”	
    Location-­‐based,	
  context-­‐sensitives	
  Game	
  zur	
  Flucht	
  aus	
  dem	
  Alltag	
     Lehrveranstaltung	
  “Entwicklung	
  Urban	
  Heal

“Die  perfekte  (Stadt-­‐)Flucht”   Location-­‐based,  context-­‐sensitives  Game  zur  Flucht  aus  dem  Alltag     Lehrveranstaltung  “Entwicklung  Urban  Heal

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Source URL: www.stadtspiele.tu-darmstadt.de

Language: German - Date: 2018-08-13 22:04:39
    2Narrative Design for Rediscovering Daereungwon: A Location Based Augmented Reality Game Jae-eun Shin UVR Lab, KAIST Daejeon, Republic of Korea

    Narrative Design for Rediscovering Daereungwon: A Location Based Augmented Reality Game Jae-eun Shin UVR Lab, KAIST Daejeon, Republic of Korea

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    Source URL: aui16.files.wordpress.com

    - Date: 2016-10-15 22:52:45
      3Reaction Function Based Dynamic Location Modeling in Stackelberg-Nash-Cournot Competition Tan C. Miller, Terry L. Friesz, Roger L. Tobin and Changhyun Kwon August 8, 2006 Abstract

      Reaction Function Based Dynamic Location Modeling in Stackelberg-Nash-Cournot Competition Tan C. Miller, Terry L. Friesz, Roger L. Tobin and Changhyun Kwon August 8, 2006 Abstract

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      Source URL: www.chkwon.net

      Language: English - Date: 2016-08-04 11:55:32
      4Prolonging the Hide-and-Seek Game: Optimal Trajectory Privacy for Location-Based Services George Theodorakopoulos1 , Reza Shokri2 , Carmela Troncoso3 , Jean-Pierre Hubaux4 and Jean-Yves Le Boudec4 1

      Prolonging the Hide-and-Seek Game: Optimal Trajectory Privacy for Location-Based Services George Theodorakopoulos1 , Reza Shokri2 , Carmela Troncoso3 , Jean-Pierre Hubaux4 and Jean-Yves Le Boudec4 1

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      Source URL: users.cs.cf.ac.uk

      Language: English - Date: 2014-09-08 07:44:47
        5Prolonging the Hide-and-Seek Game: Optimal Trajectory Privacy for Location-Based Services George Theodorakopoulos1 , Reza Shokri2 , Carmela Troncoso3 , Jean-Pierre Hubaux4 and Jean-Yves Le Boudec4 1

        Prolonging the Hide-and-Seek Game: Optimal Trajectory Privacy for Location-Based Services George Theodorakopoulos1 , Reza Shokri2 , Carmela Troncoso3 , Jean-Pierre Hubaux4 and Jean-Yves Le Boudec4 1

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        Source URL: www.shokri.org

        Language: English - Date: 2014-09-08 02:43:19
          6Effects of Co-player Visualization in a Location-based Chase-and-catch Game Gunnar Misund, Harald Holone, Håkon Tolsby, Joakim Karlsen and Aleksander Toppe School of Computer Sciences, Østfold University College, Halde

          Effects of Co-player Visualization in a Location-based Chase-and-catch Game Gunnar Misund, Harald Holone, Håkon Tolsby, Joakim Karlsen and Aleksander Toppe School of Computer Sciences, Østfold University College, Halde

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          Source URL: mobilehci.uni-siegen.de

          Language: English - Date: 2009-10-20 08:20:06
            7Evaluating Enjoyment Within Alternate Reality Games Andrew P. Macvean∗ School of Mathematical and Computer Sciences Heriot-Watt University  Abstract

            Evaluating Enjoyment Within Alternate Reality Games Andrew P. Macvean∗ School of Mathematical and Computer Sciences Heriot-Watt University Abstract

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            Source URL: www.cc.gatech.edu

            Language: English - Date: 2011-04-24 13:27:24
            8Nexit Mobile Insights

            Nexit Mobile Insights

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            Source URL: www.nexitventures.com

            Language: English - Date: 2008-11-14 02:35:17
            9Abstract Feature Representation as a Cartographic Device for MixedReality Location-Based Games J. J. Huck 1, P. Coulton 1, A. Gradinar 1 and D. WhyattImagination Lancaster, LICA, Lancaster University

            Abstract Feature Representation as a Cartographic Device for MixedReality Location-Based Games J. J. Huck 1, P. Coulton 1, A. Gradinar 1 and D. WhyattImagination Lancaster, LICA, Lancaster University

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            Source URL: leeds.gisruk.org

            Language: English - Date: 2015-04-19 17:10:23
            10REXplorer: A Pervasive Spell-Casting Game for Tourists as Social Software Rafael “Tico” Ballagas Abstract

            REXplorer: A Pervasive Spell-Casting Game for Tourists as Social Software Rafael “Tico” Ballagas Abstract

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            Source URL: hci.rwth-aachen.de

            Language: English - Date: 2006-02-21 11:42:51