Georgios

Results: 522



#Item
181

1 Modeling Player Experience for Content Creation Christopher Pedersen, Julian Togelius Member, IEEE, and Georgios N. Yannakakis, Member, IEEE Abstract—In this paper, we use computational intelligence

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Source URL: www.itu.dk

Language: English - Date: 2010-02-16 10:21:25
    182

    Evolving Card Sets Towards Balancing Dominion Tobias Mahlmann, Julian Togelius and Georgios N. Yannakakis Abstract—In this paper we use the popular card game Dominion as a complex test-bed for the generation of interes

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    Source URL: www.lighti.de

    Language: English - Date: 2012-04-03 20:12:00
      183

      Towards Optimal Solar Tracking: A Dynamic Programming Approach Athanasios Aris Panagopoulos Georgios Chalkiadakis Nicholas R. Jennings

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      Source URL: www.orchid.ac.uk

      Language: English - Date: 2015-01-14 05:39:31
        184

        1 The 2010 Mario AI Championship: Level Generation Track Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Ben Weber, Tomoyuki Shimizu, Tomonori Hashiyama, Nathan Sorenson, Philippe Pasquier, Peter Mawhorter, Glen T

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        Source URL: www.itu.dk

        Language: English - Date: 2011-08-20 05:55:37
          185Software / Classes of computers / Gaming / Role-playing video games / ZX Spectrum games / Dungeon! / Rogue / Procedural generation / Main Character

          Procedural Personas as Critics for Dungeon Generation Antonios Liapis1 , Christoffer Holmg˚ard2 , Georgios N. Yannakakis1,2 , and Julian Togelius2 1 Institute of Digital Games, University of Malta, Msida, Malta

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          Source URL: antoniosliapis.com

          Language: English - Date: 2015-02-22 06:41:40
          186

          Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types Tobias Mahlmann, Julian Togelius, Georgios N. Yannakakis IT University of Copenhagen, Rued Langaards Vej 7, 2300 Copenhagen, Denmark {tmah, j

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          Source URL: www.lighti.de

          Language: English - Date: 2011-05-01 14:28:00
            187

            Spicing up map generation Tobias Mahlmann, Julian Togelius and Georgios N. Yannakakis IT University of Copenhagen, Rued Langaards Vej 7, 2300 Copenhagen, Denmark {tmah, juto, yannakakis}@itu.dk Abstract. We describe a s

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            Source URL: www.lighti.de

            Language: English - Date: 2012-04-03 19:59:00
              188Gaming / Digital media / Nintendo / Game design / Georgios N. Yannakakis / Mario platform games / Video game genres / Gameplay / Mario / Artificial intelligence / Emotion / Platform game

              Towards Player’s Affective and Behavioral Visual Cues as drives to Game Adaptation Stylianos Asteriadis1 , Noor Shaker2 , Kostas Karpouzis1 , Georgios N. Yannakakis2 1 2

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              Source URL: noorshaker.com

              Language: English - Date: 2012-10-26 10:49:10
              189Data / Image segmentation / Geographic information system / Mathematics / Graph / Spatial analysis / Matching / Geography

              An Adaptive GIS Tool For Image Characterisation Georgios Sakellariou Department of Computing, Imperial College London

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              Source URL: kmi.open.ac.uk

              Language: English - Date: 2008-09-19 15:20:22
              190

              On the singular set of a nonlinear degenerate PDE arising in Teichm¨ uller theory Georgios Daskalopoulos1 Brown University

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              Source URL: www.math.brown.edu

              Language: English - Date: 2016-01-21 10:45:50
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