GamePlay

Results: 578



#Item
121User experience / Gameplay / Mind / Consciousness / Philosophy of mind / Feeling / Attitude / Affect

The Impact of Negative Game Reviews and User Comments on Player Experience Ian J. Livingston∗ Department of Computer Science University of Saskatchewan

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Source URL: hci.usask.ca

Language: English - Date: 2011-05-27 15:46:42
122Character class / Druid / Dungeons & Dragons / Dungeons & Dragons gameplay / Games / Barbarian / Psionics

1.0 ERRATA PAGE 14: In the chaparran race template, add the following new ability. Surprisingly Resilient: You gain a +1 bonus to AC and

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Source URL: www.goodman-games.com

Language: English - Date: 2010-07-13 23:42:34
123Video game design / Video game development / Video game culture / Game mechanics / Design thinking / Gameplay / Game studies / David Sirlin / Video game / Design / Gaming / Game design

Expanding the Game Design Space Expanding  the  Game  Design  Space       -­‐  Development  of  computer  games  in  higher  education.   This abstract is regards game des

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Source URL: meaningfulplay.msu.edu

Language: English - Date: 2014-10-16 14:25:52
124Biology / Behavior / Social loafing / Crowdsourcing / Gameplay / Framing / Online community / Foldit / Social psychology / Social information processing / Science

Comparing the Impact of ‘Emphasis Frames’ on Player Motivation and Performance in a Crowdsourcing Game Geoff Kaufman, Mary Flanagan, & Sukdith Punjasthitkul Tiltfactor Laboratory, Dartmouth College 246 Black Family V

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Source URL: meaningfulplay.msu.edu

Language: English - Date: 2014-10-16 14:26:02
125Hol / Magic of Dungeons & Dragons / Windows games / Dungeons & Dragons gameplay / Games / Dungeons & Dragons / Rogue

RTF Document

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
126Initiative / Dungeons & Dragons / Windows games / Dungeons & Dragons gameplay / Collectible card games / The Continuum / Games / Role-playing game terminology / Rogue

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SPECIAL TERMS Face How much area a character occupies in combat. Face is essentially the border between t

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Source URL: www.opengamingfoundation.org

Language: English - Date: 2003-03-04 20:21:07
127Technical communication / Science / Web-based simulation / Computing / Gameplay / Web development / Paper prototyping / Software / Usability / Simulation / Human–computer interaction

A Web Simulation on Educational Change: Challenges and Solutions for Development Theodore W. Frick, Indiana University* Kyong-Jee Kim, Indiana University Barbara M. Ludwig, QUALCOMM

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Source URL: www.indiana.edu

Language: English - Date: 2009-07-17 08:12:35
128Game design / Social software / Video game genres / Game mechanics / Video game design / German-style board game / Gameplay / Social network game / Game / Games / Gaming / Leisure

1 Vol 16 Issue 2 – 3 Last Man Standing: Risk and Elimination in Social Game Play Stewart Woods

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Source URL: www.leoalmanac.org

Language: English - Date: 2014-02-11 08:13:06
129Dungeons & Dragons gameplay / Statistic / Character creation / Ranger / Hol / SPECIAL / Experience point / Tri-Stat dX / GURPS / Games / Role-playing game terminology / Gaming

DOC Document

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Source URL: www.darkshire.net

Language: English - Date: 2002-12-09 15:04:41
130Barbarian / Berserker / Dragon / Windows games / Massively multiplayer online role-playing games / Dungeons & Dragons gameplay / The Continuum / Dungeons & Dragons / Games / Character classes

Arkosian berserker „Now you will see the true fury of the dragon!“ Prerequisites: Barbarian, Dragonborn Arkosian berserker features:

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Source URL: www.failgroup.mzf.cz

Language: English - Date: 2013-02-19 05:14:39
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