Game mechanics

Results: 258



#Item
1TSRS 1000e  TSRS Print Copy Errata Although I do my very best to catch any and all errors in mechanics or game play design, I have missed a few things. This Errata sheet will list any mistakes with their corrections for

TSRS 1000e TSRS Print Copy Errata Although I do my very best to catch any and all errors in mechanics or game play design, I have missed a few things. This Errata sheet will list any mistakes with their corrections for

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Source URL: throwigames.com

Language: English - Date: 2012-12-04 18:48:35
    2Killer Queen League Kit Killer Queen is an arcade game for a fast and fun generation. The gameplay features a unique blend of retro, social and competitive gaming bundled in simple controls and familiar mechanics. The co

    Killer Queen League Kit Killer Queen is an arcade game for a fast and fun generation. The gameplay features a unique blend of retro, social and competitive gaming bundled in simple controls and familiar mechanics. The co

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    Source URL: killerqueenleague.org

    - Date: 2016-09-09 14:51:55
      3Unearthed	
  Arcana:	
   Psionics	
  &	
  the	
  Mystic,	
  Take	
  2	
   	
   These	
  unofficial	
  game	
  mechanics	
  are	
  in	
  draft	
  form,	
   usable	
  in	
  your	
  campaign	
  but	
  

      Unearthed  Arcana:   Psionics  &  the  Mystic,  Take  2     These  unofficial  game  mechanics  are  in  draft  form,   usable  in  your  campaign  but  

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      Source URL: media.wizards.com

      - Date: 2016-02-01 14:58:42
        4Incorporating game mechanics into a network of online study groups Ari BADER-NATAL 1 Grockit, Inc.  Abstract. The recent movement towards publishing open educational resources has

        Incorporating game mechanics into a network of online study groups Ari BADER-NATAL 1 Grockit, Inc. Abstract. The recent movement towards publishing open educational resources has

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        Source URL: aribadernatal.com

        Language: English - Date: 2016-06-29 00:36:47
        5Towards Characterizing the Non-Locality of Entangled Quantum States Renato Renner∗ and Stefan Wolf† November 30, 2007  Abstract

        Towards Characterizing the Non-Locality of Entangled Quantum States Renato Renner∗ and Stefan Wolf† November 30, 2007 Abstract

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        Source URL: cqi.inf.usi.ch

        Language: English - Date: 2012-11-05 03:42:50
        61.4 General Mechanics There are many actions and conditions in all the role playing games that require special explanation. When other sections use  one of these special conditions it will be

        1.4 General Mechanics There are many actions and conditions in all the role playing games that require special explanation. When other sections use  one of these special conditions it will be

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        Source URL: www.atagar.com

        Language: English - Date: 2009-01-12 23:36:17
        7Simulating Push-Buttons Using a Haptic Display: Requirements on Force Resolution and Force-Displacement Curve C. Doerrer, R. Werthschuetzky Institute of Electromechanical Design / Darmstadt University of Technology Merck

        Simulating Push-Buttons Using a Haptic Display: Requirements on Force Resolution and Force-Displacement Curve C. Doerrer, R. Werthschuetzky Institute of Electromechanical Design / Darmstadt University of Technology Merck

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        Source URL: www.eurohaptics.vision.ee.ethz.ch

        Language: English - Date: 2002-05-15 10:02:06
        8The Computational Worldview and the Sciences: a Report on Two Workshops Sanjeev Arora∗ Avrim Blum† Leonard J. Schulman‡ Alistair Sinclair§

        The Computational Worldview and the Sciences: a Report on Two Workshops Sanjeev Arora∗ Avrim Blum† Leonard J. Schulman‡ Alistair Sinclair§

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        Source URL: users.cms.caltech.edu

        Language: English - Date: 2007-10-12 19:44:00
        9Haptic Force Feedback with an Interaction Model between Multiple Deformable Objects for Surgical Simulations Yoshihiro Kuroda1), Megumi Nakao1), Silke Hacker2), Tomohiro Kuroda3), Hiroshi Oyama3), Masaru Komori4), Tetsuy

        Haptic Force Feedback with an Interaction Model between Multiple Deformable Objects for Surgical Simulations Yoshihiro Kuroda1), Megumi Nakao1), Silke Hacker2), Tomohiro Kuroda3), Hiroshi Oyama3), Masaru Komori4), Tetsuy

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        Source URL: www.eurohaptics.vision.ee.ethz.ch

        Language: English - Date: 2002-06-06 09:43:22
        10Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search Edward J. Powley, Daniel Whitehouse, and Peter I. Cowling Department of Computer Science York Centre for Complex Systems Analysis Universit

        Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search Edward J. Powley, Daniel Whitehouse, and Peter I. Cowling Department of Computer Science York Centre for Complex Systems Analysis Universit

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        Source URL: eldar.mathstat.uoguelph.ca

        Language: English - Date: 2016-07-12 12:05:04