Game Description Language

Results: 24



#Item
1Microsoft Word - Genesereth-Proof.docx

Microsoft Word - Genesereth-Proof.docx

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Source URL: ggp.stanford.edu

Language: English - Date: 2013-09-12 02:44:30
2A Video Game Description Language for Model-based or Interactive Learning Tom Schaul Courant Institute of Mathematical Sciences New York University, 715 Broadway, 10003, New York

A Video Game Description Language for Model-based or Interactive Learning Tom Schaul Courant Institute of Mathematical Sciences New York University, 715 Broadway, 10003, New York

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
3Heuristic Evaluation Functions for General Game Playing

Heuristic Evaluation Functions for General Game Playing

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Source URL: ggp.stanford.edu

Language: English - Date: 2009-04-21 15:15:36
4Simulation-Based Approach to General Game Playing Hilmar Finnsson and Yngvi Bj¨ornsson School of Computer Science Reykjav´ık University, Iceland {hif,yngvi}@ru.is

Simulation-Based Approach to General Game Playing Hilmar Finnsson and Yngvi Bj¨ornsson School of Computer Science Reykjav´ık University, Iceland {hif,yngvi}@ru.is

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Source URL: ggp.stanford.edu

Language: English - Date: 2009-04-17 14:29:40
5Fluxplayer: A Successful General Game Player Stephan Schiffel and Michael Thielscher Department of Computer Science Dresden University of Technology {stephan.schiffel,mit}@inf.tu-dresden.de

Fluxplayer: A Successful General Game Player Stephan Schiffel and Michael Thielscher Department of Computer Science Dresden University of Technology {stephan.schiffel,mit}@inf.tu-dresden.de

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Source URL: ggp.stanford.edu

Language: English - Date: 2009-04-21 15:13:54
6General Video Game AI: Competition, Challenges and Opportunities Diego Perez-Liebana Spyridon Samothrakis

General Video Game AI: Competition, Challenges and Opportunities Diego Perez-Liebana Spyridon Samothrakis

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Source URL: dces.essex.ac.uk

Language: English - Date: 2016-06-05 09:59:55
7Multigame playing by means of UCT enhanced with automatically generated evaluation functions Karol Wal¸edzik and Jacek Ma´ ndziuk Faculty of Mathematic and Information Science,

Multigame playing by means of UCT enhanced with automatically generated evaluation functions Karol Wal¸edzik and Jacek Ma´ ndziuk Faculty of Mathematic and Information Science,

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Source URL: www.mini.pw.edu.pl

Language: English - Date: 2011-03-01 16:30:03
8General Video Game Evaluation Using Relative Algorithm Performance Profiles Thorbjørn S. Nielsen1 , Gabriella A. B. Barros1 , Julian Togelius2 , and Mark J. Nelson3 1 2

General Video Game Evaluation Using Relative Algorithm Performance Profiles Thorbjørn S. Nielsen1 , Gabriella A. B. Barros1 , Julian Togelius2 , and Mark J. Nelson3 1 2

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:58:59
9Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

Microsoft Word - INS_EprintsCoverSheet_Apr08.doc

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Source URL: eprints.qut.edu.au

Language: English - Date: 2010-06-09 10:27:41
10Modelling and evaluation of complex scenarios with the Strategy Game Description Language Tobias Mahlmann, Julian Togelius, and Georgios N. Yannakakis Abstract— The Strategy Game Description Game Language (SGDL) is int

Modelling and evaluation of complex scenarios with the Strategy Game Description Language Tobias Mahlmann, Julian Togelius, and Georgios N. Yannakakis Abstract— The Strategy Game Description Game Language (SGDL) is int

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Source URL: www.lighti.de

Language: English - Date: 2011-08-22 17:27:00