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Software / Graphics hardware / GPGPU / Shading / Virtual reality / Shader / OpenGL / OpenCL / Graphics processing unit / Computer graphics / Computing / 3D computer graphics


Metal Programming Guide Contents About Metal and this Guide 7
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Document Date: 2014-11-21 15:00:30


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File Size: 931,87 KB

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Company

Specifying Resources / Apple Inc. / Metal Programming Guide Contents About Metal / Function Render Command Encoder Operations 48 Coordinate Systems / GPU / Fundamental Metal Concepts Metal / Vertex / Pipeline Attachment Descriptor 40 Specifying Resources / /

Facility

A Library / Metal Graphics Rendering Pipeline / /

IndustryTerm

data-parallel processing / Metal shading language code / resource management / computing / particular device / memory allocations / /

MarketIndex

Framework Argument Table / /

Organization

Command Organization / Figures / Tables / and Listings Command Organization / Buffer Organization / Data Organization / /

Position

Editor / /

ProgrammingLanguage

Objective-C / /

PublishedMedium

The Metal Shading Language Guide / /

Technology

MTLCommandBuffer protocol / MTLRenderCommandEncoder protocol / API / MTLBlitCommandEncoder protocol / MTLDevice protocol / 3D graphics / Animation / MTLCommandQueue protocol / MTLComputeCommandEncoder protocol / parallel processing / /

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