Eldar

Results: 132



#Item
11

Using Genetic Programming to Evolve Heuristics for a Monte Carlo Tree Search Ms Pac-Man Agent Atif M. Alhejali, Simon M. Lucas School of Computer Science and Electronic Engineering University of Essex Colchester, UK

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Source URL: eldar.mathstat.uoguelph.ca

- Date: 2016-07-12 12:05:04
    12

    MirrorBot: Using Human-inspired Mirroring Behavior To Pass A Turing Test Mihai Polceanu Universit´e Europ´eenne de Bretagne, Ecole Nationale d’Ing´enieurs de Brest, Lab-STICC, Centre Europ´een de R´ealite Virtuell

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    Source URL: eldar.mathstat.uoguelph.ca

    - Date: 2016-07-12 12:05:04
      13

      The Impact of Connection Topology and Agent Size on Cooperation in the Iterated Prisoner’s Dilemma Lee-Ann Barlow and Daniel Ashlock simultaneous game to be considered prisoner’s dilemma, it must obey the following i

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      Source URL: eldar.mathstat.uoguelph.ca

      - Date: 2016-07-12 12:05:04
        14

        Production of Various Strategies and Position Control for Monte-Carlo Go - Entertaining human players Kokolo Ikeda and Simon Viennot Abstract—Thanks to the continued development of tree search algorithms, of more preci

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        Source URL: eldar.mathstat.uoguelph.ca

        - Date: 2016-07-12 12:05:04
          15

          Archetypical Motion: Supervised Game Behavior Learning with Archetypal Analysis Rafet Sifa Christian Bauckhage

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          Source URL: eldar.mathstat.uoguelph.ca

          - Date: 2016-07-12 12:05:04
            16

            Predicting Skill from Gameplay Input to a First-Person Shooter David Buckley, Ke Chen and Joshua Knowles School of Computer Science University of Manchester, UK ; ; j.kno

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            Source URL: eldar.mathstat.uoguelph.ca

            - Date: 2016-07-12 12:05:04
              17

              Behavior Evolution in Tomb Raider Underworld Rafet Sifa∗† , Anders Drachen∗§ , Christian Bauckhage†‡ , Christian Thurau∗ and Alessandro Canossa§ ∗ Game Analytics Copenhagen, Denmark of Bonn,Bonn, Germany

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              Source URL: eldar.mathstat.uoguelph.ca

              - Date: 2016-07-12 12:05:04
                18

                Enhancing Touch-Driven Navigation Using Informed Search in Ms. Pac-Man Samuel Maycock Tommy Thompson

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                Source URL: eldar.mathstat.uoguelph.ca

                - Date: 2016-07-12 12:05:04
                  19Leisure / Gaming / Video game design / Windows games / Multiplayer online games / Virtual reality / Procedural generation / Salary cap / Video game / Stock market simulator / Game design / Massively multiplayer online game

                  Soft computing for content generation: Trading market in a basketball management video game Jose M. Pe˜na, Ernestina Menasalvas, Santiago Muelas∗ , Antonio LaTorre ∗†

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                  Source URL: eldar.mathstat.uoguelph.ca

                  Language: English - Date: 2016-07-12 12:05:04
                  20Digital signal processing / Mathematical analysis / Mathematics / Electrical engineering / NyquistShannon sampling theorem / Sampling / Nyquist rate / Bandlimiting / Aliasing / Nonuniform sampling / Discrete Fourier transform / Analog-to-digital converter

                  EFFICIENT SAMPLING OF SPARSE WIDEBAND ANALOG SIGNALS Moshe Mishali and Yonina C. Eldar Joel A. Tropp Department of Electrical Engineering

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                  Source URL: users.cms.caltech.edu

                  Language: English - Date: 2008-12-10 01:04:55
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