First Page | Document Content | |
---|---|---|
![]() Date: 2007-11-24 14:36:44Software S3 Texture Compression FXT1 OpenGL Ericsson Texture Compression PVRTC Lossy compression 3Dc Microsoft Direct3D Texture compression Computer graphics Computing | Source URL: www.colecovision.euDownload Document from Source WebsiteFile Size: 1,35 MBShare Document on Facebook |
![]() | Graphics HardwareM. Doggett, W. Heidrich, W. Mark, A. Schilling (Editors) Texture Compression using Low-Frequency Signal Modulation Simon Fenney†DocID: 1qqWF - View Document |
![]() | OpenGL 4.2 review 08 August 2011, Christophe Riccio Copyright © 2005–2011, G-Truc Creation IntroductionDocID: 1lsxt - View Document |
![]() | Compressed Coverage Masks for Path Rendering on Mobile GPUsDocID: 1830K - View Document |
![]() | Real-Time Low-Frequency Signal Modulated Texture Compression using Intensity Dilation Pavel Krajcevski∗ University of North Carolina at Chapel Hill Dinesh Manocha†DocID: 17Ztz - View Document |
![]() | Using Texture Compression in OpenGL Sébastien Dominé NVIDIA Corporation OverviewDocID: 15reJ - View Document |