<--- Back to Details
First PageDocument Content
Imaging / Visual effects / Texture filtering / Rendering / Virtual reality / Drawing / Mipmap / Vertex / Texture mapping / Computer graphics / 3D computer graphics / Computing
Date: 2008-10-21 14:27:43
Imaging
Visual effects
Texture filtering
Rendering
Virtual reality
Drawing
Mipmap
Vertex
Texture mapping
Computer graphics
3D computer graphics
Computing

Real-Time Hatching Emil Praun Princeton University Hugues Hoppe Microsoft Research

Add to Reading List

Source URL: research.microsoft.com

Download Document from Source Website

File Size: 2,07 MB

Share Document on Facebook

Similar Documents

System Science of Virtual Reality: Toward the Unification of Empirical and Subjective Science John Ringland

DocID: 1vn9o - View Document

HIGHLIGHT Virtual Reality Interne Demonstration von 3D-Planungsdaten mittels VR

DocID: 1vlI7 - View Document

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

DocID: 1vli6 - View Document

Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality Ceenu George, Mohamed Khamis, Emanuel von Zezschwitz, Marinus Burger, Henri Schmidt Florian Alt, Heinrich Hussmann LM

DocID: 1vkBg - View Document

Ob zur Aufbereitung von Reportagen und Dokumentationen, für Werbezwecke oder als Freizeiterlebnis – Virtual Reality verändert unser tägliches Leben. Auch in den Bereichen Journalismus, Marketing und Gaming spielt V

DocID: 1vkyj - View Document