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Image processing / Anisotropic filtering / Multisample anti-aliasing / Shading / Mipmap / Spatial anti-aliasing / Texture mapping / Texel / Bilinear filtering / Computer graphics / Texture filtering / 3D computer graphics


Journal of Computer Graphics Techniques Vol. 2, No. 2, 2013 http://jcgt.org Avoiding Texture Seams by Discarding Filter Taps Robert Toth
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Document Date: 2013-12-06 14:16:01


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