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Date: 2009-12-09 18:55:183D computer graphics Computer graphics Visual effects Virtual reality 3D rendering Texture mapping 3D scanner 3D modeling Normal mapping Vertex Polygon mesh Rendering | A 3D Reconstruction Pipeline for Digital Preservation of Natural and Cultural Assets Alexandre Vrubel Olga R. P. Bellon Luciano Silva IMAGO Research GroupAdd to Reading ListSource URL: www.matmidia.mat.puc-rio.brDownload Document from Source WebsiteFile Size: 2,06 MBShare Document on Facebook |