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Optics / Volume rendering / Voxel / Texture splatting / Rendering / Texture mapping / Ray casting / Volumetric display / Slab allocation / Imaging / 3D imaging / 3D computer graphics
Date: 1999-08-05 02:37:59
Optics
Volume rendering
Voxel
Texture splatting
Rendering
Texture mapping
Ray casting
Volumetric display
Slab allocation
Imaging
3D imaging
3D computer graphics

Appeared in the Proceedings of the Visualization’98 conference, pp[removed]Eliminating Popping Artifacts in Sheet Buffer-Based Splatting Klaus Mueller and Roger Crawfis Department of Computer and Information Science

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