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Texture filtering / Texture mapping / Area / Texel / Bilinear filtering / Computer graphics / Digital geometry / Summed area table
Date: 2003-03-10 18:25:01
Texture filtering
Texture mapping
Area
Texel
Bilinear filtering
Computer graphics
Digital geometry
Summed area table

Summed Area Tables using Graphics Hardware Simon Green, NVIDIA

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Source URL: www.nvidia.com

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File Size: 4,09 MB

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